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Download PKG file. Open the file with the Editor and choose Extract Package.
Copy the content into your own park. Feel free to send me an PM if u need more instructies
how do I use the flat rides in my park?
Ant_the_man posted on October 9, 2026
One thing, maybe consider implementing a light mode option.
You can change this under your user menu or on your account settings!


One thing, maybe consider implementing a light mode option.
Here is a link from pifpafpoef to the RMC Wacky Worm PKG
https://drive.google.com/file/d/1C9Yt_32KPKSbD9WoeZbwcf-XzCWuHhJL/view?usp=sharing
U can ask pifpoefpaf123 by sending an PM
EDIT :
I did ask pifpafpoef123 if he's still active on this forum.
Waiting for his answer.
EDIT : He is still on this forum, but not active
I did ask him him if he had this RMC Wack Worm PKG file
Been working on improving an old 4D coaster of mine, and I noticed it seemed significantly longer that real life versions (all one of them now 馃様). Recently watched a video where the guy mentioned some of the speed is lost through conversion into seat rotations, and I'm wondering if NL2 accounts for that (correctly, if at all) 馃
The min/max position of the seats feels like it should be a bit different so the seats can be in the 'bucket' position (as I've been calling it; at like a 30-45掳 or so tilt) which seems to be the natural balance point of the seats
The clearance envelope also feels like it should rotate with the seats to have a more accurate representation of necessary clearance (not sure why free spinning rides have that at all since they need to account for the maximum possible width at every point, and why the 4D doesn't, tbh)
I am looking for the RMC Wacky Worm mod (originally by T0M / pidpoefpaf123, Workshop ID: 2045363791). I use a non-Steam installation of NoLimits 2, so I cannot download it directly from the Steam Workshop, and third-party downloaders are not working for this item.
If anyone has the .nl2pkg file saved in their local files or library, could you please share a download link (Google Drive, MediaFire, or Mega)?
Thank you so much for the help!
https://steamcommunity.com/sharedfiles/filedetails/?id=2045363791
Did u found it yet ?
UtahCoasterEnth posted on September 22nd, 2026
No worries.
The name is NOT Loundlin's but Loundlim
MrRC posted on September 21st, 2026
UtahCoasterEnth posted on September 21st, 2026
Thanks. I've been there but there isn't a link to download it anymore.
I don't have Steam, so i couldn't check that.
No worries.
UtahCoasterEnth posted on September 21st, 2026
Thanks. I've been there but there isn't a link to download it anymore.
I don't have Steam, so i couldn't check that.
MrRC posted on September 20th, 2026
UtahCoasterEnth posted on September 20th, 2026
Here u go : https://steamcommunity.com/sharedfiles/filedetails/?id=2840814854
Thanks. I've been there but there isn't a link to download it anymore.
Hi I am looking for a copy of Loundlin's Hot Racer track generator as the link on Steamworkshop is gone. I downloaded Serming Hot Racer mod and it works but its only the train and not the track. I'm hoping someone out there has a copy that they can send me.
Does anyone have a Zamperla Air Race?
Conolycoasterdesigns posted on September 15th, 2026
Ant_the_man posted on September 15th, 2026
I feel like some of the elements could use a bit more refining, but the concept is very very promising, especially for those like me who find FVD very daunting. One more suggestion, maybe try including some elements from recent Vekoma coasters.
Thank you for that feedback, the elements that are currently included are not the final ones. These are just for testing purposes, but i plan to add more including that of Vekoma.
Bro, this is like if Ron Toomer designed the coasters of the 21st century. This looks really promising though, especially for newcomers
Ant_the_man posted on September 15th, 2026
I feel like some of the elements could use a bit more refining, but the concept is very very promising, especially for those like me who find FVD very daunting. One more suggestion, maybe try including some elements from recent Vekoma coasters.
Thank you for that feedback, the elements that are currently included are not the final ones. These are just for testing purposes, but i plan to add more including that of Vekoma.
I feel like some of the elements could use a bit more refining, but the concept is very very promising, especially for those like me who find FVD very daunting. One more suggestion, maybe try including some elements from recent Vekoma coasters.
