NL2 users were confident enough to title their 2019 predictions for Carowinds just that and they were on the money.
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Carowinds made their 2019 announcement. Introducing, Copperhead Strike.
[Asset] Rope barrier set

Today's word of the day is Stanchion, which I've just learned is the name of the vertical posts in fences and barriers. I made these rope barrier assets recently for a super secret project, but seeing as I thought they'd be quite useful for a lot of projects, I'm releasing them as an asset separately.
They're pretty low poly, and with proper LODs, so you'd probably run into object count limitations before you hit a polygon limit. I uploaded a neato Sketchfab model for the Steam Workshop, which you can take a look at too.
You do know you're way too early on that round-up 250 video, right?
^^^ I hope they will place it in a way so that it can spin over the water
^ Best Six Flags ride coming next year
Looks like a family coaster with inversions.
^ If you're looking to use them in-game, I recall mention of 40,000 polygons for the most complex models in NL2. (don't know whether that refers to a car or whole train) High to low poly baking is a must for these kinds of models.
Meanwhile, some of my materials are getting frightfully complex:
Tmp0 = Mul(Entity0, Tex0.r);
Tmp1 = Mul(Entity1, Tex0.b);
Tmp0 = Add(Tmp0, Tmp1);
Tmp0 = Mul(Tmp0, Tex2.a);
Tmp1 = Mul(Tex3, Tex0.g);
Result = Add(Tmp0, Tmp1);Tmp0 = Add(Tex0.r, Tex0.b);
Tmp0 = Mul(0.7, Tmp0);
Specular = Add(Tmp0, 0.1);
Smoothness = Lerp(Tex0.g, 0.1, 0.9);Ambient = Mad(Tex1.a, 0.5, 0.5); '''
You're up, post your submission in the next 24 hours
I'll go

Download the latest park version
Turn 5
Keep the coaster going, it's all about the greater good! (The greater good) Requests are open for the next turn, who wants to go next?
New Six Flags additions: https://www.sixflags.com/national/new-for-2019
^However it does look like a REALLY fun coaster, and a long one at that.
Meanwhile, Six Flags New England (my home park) is getting an indoor Chance Freestyle... Feelsbadman.
West Coast Racers seems kinda redundant considering how recent TC (racing) and Full Throttle (multiple launches) are. Having yet another coaster with those same gimmicks is pretty weird.
I think someone has an axe to grind XD
Got taken out by a dang tree; I wonder where mine would’ve been if it wasn’t for that (I know it’s not perfect, but trying to get the capacity up took at least an hour of the time; I didn’t even get to test ride it once before submitting, and to be honest I thought I wasn’t even going to make it in time...). I'm actually fairly surprised how positive the feedback was from what I thought it was going to be; which is why I'm wondering where would’ve been if it wasn’t for that tree...
I’ll definitely be checking out some of the others, and for sure the winners.
Thanks for the nightmares, guys! Had a yell of a time!
Finally, a non-RMC and non-freefly.
Has to be said, that run up the terrain looks neat! Also, I'd rather have an MCBR than two equally long blocks; why only have two trains interracting?
