Heres my recreation coaster of Hollywood Rip Ride Rockit at Universal Orlando Resort








Heres my recreation coaster of Hollywood Rip Ride Rockit at Universal Orlando Resort








add more detail to my Hollywood Rip Ride Rockit queue area


Here is the tower. !https://www.dropbox.com/s/mal4uyeb7rxnp4e/Pylon Tower.nl2pkg?dl=0
Jetcoasterfan posted on June 14th, 2020
My pylon progress.
I want to build a coaster in this.
This looks amazing. I look forward on riding that helix <3 Gosh, I love it's insanity <3
I never got a email from u. Its not in the SPAM box
^Those are both awesome shots.
u working on it
My recreation of Rocket at Ocean View Park in Norfolk, Virginia.


Gravity building is getting close to completion:


Still need cross braces in a few places, but the majority of the interior structure is complete.

Catwalks are being installed.

And some test limos are running laps.
Supports will ultimately be modeled instead of made in nolimits so we can have better control over them and make all of the proper connections.
Stay tuned because progress is really revving up so keep an eye out for coming road signs and track supports!
Jetcoasterfan posted on June 14th, 2020
My pylon progress.
nice
My pylon progress. 
If you're not familiar with scripting, I would recommend having a look at Bestdani's Instant Animation pack (https://steamcommunity.com/sharedfiles/filedetails/?id=1396892229) which lets you animate .nl2sco objects based on block section status. Have a look, it might be an easy way to achieve what you want
I haven't been able to work on this as much as I was due to some personal stuff going on as well as going back to work full time. I have laid down mostly final banking and stood the bents on the big spiral curve, leaving the only sections unsupported being the crossover before the spiral and the helix. I did just realize my profile going into the helix was kind of harsh and I couldn't figure out why....turns out I didn't take into account Jeff Hammersley's infamous reprofile back in 2002 (all the talk on RRC back in the day) which made the helix and finale run much faster. I don't really like manually moving vertices in NL2 but I got lucky and was able to fix that up to where I'm happy with it. I did encounter a major support oversight which is going to be kind of time consuming to fix...but I think I have a plan.
I was hoping for some help with 3D waterslides if anyone is willing. There are three or four slide complexes that directly interact with the far end of the ride, and I think they're beyond what I'm capable of doing. If anyone is willing to help with that it would be appreciated.

Old helix entrance

New helix entrance. Took me a while to figure out what was done, but finally came across a video that made it obvious. It rides much better both in real life and in my recreation.

Support progress

Experimenting with catwalks. The handrail placement is the big issue, which will take a bit of effort to fix.

New structure behind the lifthill. This stretch always fascinated me, it's basically a completely unbanked curve taken at ~45mph. CCI at their best here.
Thanks for looking!

Supports, terrain, brake shed, sign and tracer lights are finished. The sign won't show up in the POV, but I made it because I felt like it. Once the station is done, I will release a POV.
Well after a huge influx of support for the above idea, i've decided to go ahead and cancel it.
I have too many other things backed up, that i need to finish.. Don't need to add another one.
Looks great guys! Mac's hyper reminds me of Hollywood Dream - quite appropriate.
Such a great coaster! Could you please tell us the name of the soundtrack used for the area? It really builds up the atmosphere!
putting custom spine with blender and putting head speakers on the x-car for my recreation coaster call Hollywood Rip Ride Rockit

