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Rik's NoLimits 2 corner.

Hello everyone!
I wanted to create this topic because i would love to share my NoLimits 2 creations with you guys. My name is Rik and i'm from the Netherlands, i'm a rollercoaster enthusiast and i love to recreate coasters in NL2.

So let me show you my first real project that i'm working on: Max and Moritz in the Efteling.

I finished the layout and started working on the custom trains.

As you can see the train is not finished yet and not 100% correct, so thats the thing i'm working on for now.

Greetings,
Rik (My apologies for my English)

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3ds Max Track Importer for No Limits 2
NoLimits Coaster

Hey Kadske. Unfortunately I don't have access to Fusion 360. Also I don't think it would work. My script is written in MaxScript and it uses 3ds Max specific functions and methods. From the looks of it, Fusion 360 works very differently. Both Fusion and Max are Autodesk products though which means file formats are very interchangeable. If this is a one time project, why don't you just create the geometry in Max and export it to Fusion for further refinement?

If you do want to write something in Python though, what my plugin does is the following:

  • It reads the data from the CSV export of NoLimits and manipulates it a bit to fit the coordinates in 3ds Max. It then puts the data in an array.
  • it then merges the selected track template to your scene and copies the geometry for every line in the array and transforms the geometry in place.
  • Finally it attaches all the rail and backbone pieces into one object and creates a surface through all the cross sections.

The plugin knows what to do based on the names given to the objects and the type of objects in the template.

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3ds Max Track Importer for No Limits 2
NoLimits Coaster

@ PvM, Is it much effort on your part to rework your script for use in Fusion 360? A friend and I may attempt to tackle the project, or at least find out if we have the understanding for it. Fusion scripts can be programmed with python or C++. The goal is to go straight to parametric software to prep for 3d printing. If you have any thoughts or input on that, I'd appreciate it.

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