CCA_Games posted on September 20th, 2023
I mean export the only the high speed track switch to make it look realistic
U can make something work in Google SketchUp ?
CCA_Games posted on September 20th, 2023
I mean export the only the high speed track switch to make it look realistic
U can make something work in Google SketchUp ?
Check your PM
MrRC posted on September 20th, 2023
Hey,
Lety me dig a lil deeper into this.I found the script. it says :
198 stream.playLoop();
So that should work as normaly.
I made a park with only a Video screen.
U can place your *.OGV file into that park.Let me know where i should send it.
DMing me works :D No preference of how, drive, dropbox or whatever works better for you.
I mean export the only the high speed track switch to make it look realistic
CCA_Games posted on September 20th, 2023
Does anyone know how to export coasters as a 3D model I'd like to do this for a high speed switch track
I don't understand what u trying to make here.
U can make a copy of the track and export it. (with the Pro version)
U can use the standard switch and with MusicKid43's Script generator tweak it to your needs.
Hey,
Lety me dig a lil deeper into this.
I found the script. it says :
198 stream.playLoop();
So that should work as normaly.
I made a park with only a Video screen.
U can place your *.OGV file into that park.
Let me know where i should send it.
U can change the script of the splash to make it work.
Rha-ta-ta-ta-ta-ta-ta
Mmm, uh huh
I was at the amusement park
Listening to this old janky chain
Mr. Six strikes up a conversation
With a black-wheeled wooden old coaster
You know she ratchets while the chain dog plays its sound
That sound is so beautiful
And we all want something beautiful
Man, I wish I was beautiful
Whoa, I never meant to float
But I flew out of my seat just now
Whoa, it was never my intention to fly
To Roundup all away up the hill
You create it, you share it, we feature it!
-Ride_Op
Does anyone know of a download for a splash effect that can be triggered? Also, are any B&M Floorless vest restraint trains out there?
Does anyone know how to export coasters as a 3D model I'd like to do this for a high speed switch track
MrRC posted on September 18th, 2023
I have several video screens in my park that Loop after video is finished.
Never had a problem with that.Send me your PKG file of your park (by email) and i will look into that.
Hey, thx for the reply. idk if that's a great idea lmao... It takes a ton of storage space and have everything sort of messed up to only work on my computer due to not organizing it properly since the beginning lmao. idk whats up with it but maybe if you can send me your video script I could try to compare or use that and see if there is any difference at all... if not I will try stuff to fix it.
Bit of a random one but does anyone know the name of the park on the exchange that pops up as the image when you bookmark the tab in chrome? Just want to find it cause it looks cool.
Hint #2 added
ThatFlyerGuy1 posted on September 19th, 2023
This isn't one of those situations where you're looking for me to spell out the whole name... is it? If so...
Heidi: The Ride @ Plopsaland de Panne
Nope, still not correct. Its a different coaster.
This isn't one of those situations where you're looking for me to spell out the whole name... is it? If so...
Heidi: The Ride @ Plopsaland de Panne
I have several video screens in my park that Loop after video is finished.
Never had a problem with that.
Send me your PKG file of your park (by email) and i will look into that.
What if you used a custom train for the swinging coaster then use some dummy track under and hide swinging coaster track
Hey, PvM. Could you possibly add Morgan Phantoms Revenge Track?
Hello, I have a 3-minute video that is supposed to loop once it finishes. However, when it's done, it just shuts the screen and won't loop.... am I missing something? I read the script and supposedly it should playLoop if no trigger is selected. Thank you for your help in advance!
I've done the opposite of that in my Hagrid's coaster recreation (WIP) project, a drop track.
I used Yedrima's drop track package, but you can also use it the other way around for an elevator. The package is not in this forum as far as I know, but you can find it in its presentation video.
If the original package doesn't work well for you (I'm reading something about not being able to board the trains, I'm not sure if you're referring to this exact package), I can try to check what modifications I did to my copy of the package, because I had to make it work together with so many other things that I changed it from head to toes to incorporate a whole lot of extra features, so working boardable cameras could have been one of them, I don't remember.
You can also check out how I made the track for it in the topic of my Hagrid's coaster project. I don't know if it's possible to link a specific header within a post, so look for "The magic behind the switch and drop tracks">"Drop tracks" in the first post of the thread. If you don't need the trains to reverse direction (I needed that), you don't need the transfer tracks I had to add as my upper block, you can just use two regular brake sections. Otherwise, my setup, but going up instead of down (and of course "dropping" slower), should work for you 🙂.
The only issue with this is that you need to use a custom train and hide NoLimits' actual train so that it's the custom train that follows the elevator/drop track, but these days you can find a whole lot of custom trains and variants of NoLimits' builtin trains in this forum and in a couple more places, so I hope that's not an issue... Anyway, the only two ways (I know at least) to make an elevator track in NL2 are the suspended coaster option or this one, so... 😕🤷♂️
Oh, and of course, since I know NL2 devs occasionally read through the forum, yes, an option to tilt transfer tracks (the whole transfer track is fine, no need to use roll points actually, it can be a setting in the transfer track options) would be a nice feature that would make many of us really really happy 😀. And nevertheless if you're really reading this, thanks for the awesome software. Despite all the features we constantly ask for, we still love it fondly.