^That is one gorgeous poster shot.
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Kasei, by Myself
Hello,
I tried to log on to the old No Limits Exchange forum and was met with the farewell message. I was very surprised and a bit sad, but I am just reaching out to Ride Warrior Nation for giving the community another great platform to share their creations and ideas. I am very grateful to join the community even though I had been virtually inactive on NLE since 2015.
I didn't keep my old profile name from NLE, but I was known as MGCD.
Again, thank you for this great website! I am very impressed at how polished it is and it couldn't have come at a better time.
How do I make the premade custom togo track smaller in 3ds max?
I found this angle... I just had to take a screenshot.

^Kinda curious to see what a POV of that would look like.

The 4th hill got a bit taller.
RMC Voyage by me (WIP)
Nothing wrong with entering twice right?

Lightning by me, Lighting by projektion
the background kinda looks odd. For me the guides from FVD++ and the ones of the screenshot line up perfectly. However in your picture it appears scaled.
Edit: 
Notice how the white lines and the black lines overlap accordingly.
Back again with another accidental oddity

This time a 540* roll dive loop followed by an immelmann
Mr. E posted on January 1st, 2018
Emonadeo posted on January 1st, 2018
For all the FVD++ users: I have prepared a background template for in-editor reference
Thanks, This is super helpful. However FVD seem to resize the image no matter how many pixels large it is.
FVD always resizes images to fit a 440x440 grid.
COASTERGUY246 posted on January 1st, 2018
AceDFe19 posted on January 1st, 2018
It may be a strange question but does it needs to have a specific theoretical capacity?
Not really, but it would be good to have capacity in mind when designing the ride
I think I would go for a about 800/900 pph capacity.
^ That has been fixed, thanks
Jetcoasterfan posted on December 31st, 2017
I have the nl2sco file but it looks like this. It is straight from the 3ds max program. What did I do wrong?
That's clearly a mistake in proportions. I never used 3ds max so I have no idea how it works but you might just look if the dimensions match.
Emonadeo posted on January 1st, 2018
For all the FVD++ users: I have prepared a background template for in-editor reference
Thanks, This is super helpful. However FVD seem to resize the image no matter how many pixels large it is.
AceDFe19 posted on January 1st, 2018
It may be a strange question but does it needs to have a specific theoretical capacity?
Not really, but it would be good to have capacity in mind when designing the ride
A version without the red wall can be found here if you really want it - Download
I just assumed people would hide scenery when editing stuff, since the wireframe borders still show were to build and where not to build
For all the FVD++ users: I have prepared a background template for in-editor reference:

Not sure if Imgur resizes large images down, so here's a google drive link too.
It may be a strange question but does it needs to have a specific theoretical capacity?
^ Totaly missed that. My bad, thx!
The Lite version is not very usefull btw due to the red outline. Try selecting an verticle behind it :P
