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Delay's Construction Thread
NoLimits Coaster

I worked on the terrain some more! The texture is white for better visibility. I tried to add a good amount of bumps.

I really want this to look like a rock cliff... What do you think about that? (You can kind of see how steep that is)

And some shots with the two coasters in the background. You can see how tiny the trains are in comparison to the loop:

I like this current state a lot. I'm happy with how it turned out.

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2018
Theme Park Discussion

^^ Funny how Railblazer was lagging behing Wonder Woman, but ended up being finished earlier.

--

Neat documentary by CoastersWorld about Yukon Quad. Don't worry, it got english subtitles:

We learn a few things, especially a new building method they are trying. It consists of giving more allowance on the concrete footers, and then only set the columns and track in place.

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Next Update?
General

KingRCT3 posted on January 18th, 2018

Might I add the ability to transform a beam node into a free node. More than once I wanted to delete a beam, but that would result in the vanishing of multiple branches.

I’ve also thought of this myself.

Mrcrolly posted on January 18th, 2018

I think the supporting system overall could use a major overhaul in general...

I don’t think a major overhaul is necessary, but some improvements would be nice (B&M loop supports as well as the aforementioned wooden prefabs for example)

jpaufsc posted on January 18th, 2018

I would be really cool if NL2 had a dev blog of sorts so the community could see what's going on behind the scenes.

I’m with you on that one.

NoLimiters posted on January 19th, 2018

Would love to zoom in even more.

Extra zoom depth does come in handy (especially in 2D views).

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