I'm not sure what your question is about exactly, but one can control the station using the number block keys when the station is set to manual mode without any script.
It's even not possible to control the station devices by using a script if that's what should be really needed and would be the only option in your case.
Once the station took over control also in scripted operation mode one cannot control the train until the station dispatched it.
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White Cyclone, by TheCodeMaster, slightly modified & taken by me
Wait and see ;)
The Togo is being judged?
aaand thats it! Judging will begin soon, thanks for entering guys! got a lot of good entries this year too.
Me, Element115, Bear, iSatnav and pear will be judging
^ Ill be there in 2 years :p
Just sent in my submission. It turned out better than I expected but I don't think I will win. Oh well :)

@BBSpeed26
Thanks! I appreciate that quite a bit. It was a fun ride to work on, and I'm really happy with how it turned out. Glad you liked it as well!

Diamond Heights (WIP) by me.
Trick track is a bit wild.
This was a lot of work.
I am looking for suggestions for the video. Should I do it in black and white? Color? Both like Cyclone Racer?


Transcendence by NemesisRider, for the Seaside Screamer 3 contest
robdcx posted on February 1st, 2018
[Video of a rad Mack hyper]
Really enjoyed this. Beautiful work on the scenery and surroundings! The ride itself felt very Mack-y and was super fun. Especially liked the terrain-assisted Norwegian loop at the end, and the double-rolling turnaround at the far end of the out & back section. Seriously nice work.
Everything about these images is terrifying!
The kid without eyes is mildly terrifying.
to clarify, the track looked bad from a modelling perspective, not from a realistic perspective. It's ok to make the track look worn down and rusted, but often that would require more work making sure rust is only where it should be realistically and using the right textures. Your track looked like it was badly modeled because you used low resolution and misplaced textures, not because it sat in water for 10 years or something. It didn't look rusted and oily, it looks like you used the wrong texture file. 2 very different ways of looking bad.
Putting in the final supports and will be doing some work in the queue area before submitting.
Just to interject here, the track was kind of supposed to look really bad, rusted and oily, but i've since changed it to look brand new.
Anyone close to Orlando? Just moved there, so let me now if you're up for a meeting at Disney, Universal or Busch Gardens Tampa.
Elyani posted on February 2nd, 2018
Start with the Textures, very low Resolution, looking like I don't know, I wouldn't ride a Coaster if it's Track looked like this...
That's low-res to you? The pixel density is quite high here.
Also: I don't know about you, but this "I wouldn't ride a coaster with this track" might actually be what he was going for.
The only thing I can complain about is the texture inconsistency. The rails are dirty and look poorly maintained, while the chain and anti-rollback device are much cleaner. But both are certainly not lacking detail in any way.
And no, you don't need to add more. Our opinions are already very different, there's no need to write page after page just because of custom rails.


