Meanwhile twisted timbers has also started testing over at KD.
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NoLimiters posted on February 22nd, 2018
Oh my god that's one of the sexiest coasters I've ever seen.
wow I didn't think testing would start so soon. It didn't even look like they have a panel installed lol. It goes way faster than I was expecting. The renders made it look fast but usually most renders are slightly exaggerated.
^ I know it’s probably wrong but I’ll take a shot
Daemonen at tivoli Gardens?
My turn:

The relation to Pokemon was intended but not battling against a water type. ^^
Emonadeo posted on February 22nd, 2018
Introducing a worldwide unique inversion: The Pool Arbok (Backwards Cobra Loop)
The name of that inversion sounds like an Arbok battling water type Pokemon.
^YES!
Magnus Colossus @ Terra Mítica
That invert looks so good
New Coaster: Maelstrom — B&M 2nd-Gen Inverted Coaster
After getting done with my entry for SS3 I was extremely intrigued to build more coasters on challenging templates. That being said I grabbed the template of the former SS2 contest and built a B&M Invert within 3 days of work. As always I made the track with FVD++. On a few sections the coaster is breaking a few rules. The overbanked turn and Helix exceed the boundaries and I also had to slightly adjust the supports of the corkscrew around the lifthill and drop to respect clearance for the Invert's flatspin.
Special thanks goes out to SirMaverik34/Joshua V./NL2Advanced for his gorgeous custom 2nd-Gen Inverted Trains


Introducing a worldwide unique inversion: The Pool Arbok (Backwards Cobra Loop)
Looking at the Cobra Loop of Storm Runner @ Hershey's, this coaster features an inversion with the equivalent shape but reversed direction – similar to how Diveloops relate to Immelmanns.

Riptide Montage Done Editing
Although I released a raw onride of Riptide earlier I finally got around to editing a proper Montage featuring cinematic shots synced to music. If you haven't seen it in the official SS3 thread yet, feel free to check it out:
I feel this is almost giving it away, but to keep the game from stalling.... it's a wood coaster!

Blizzard by me and SpkyGhost
I don't mean to be rude or anything but is there really a point to trying to change the license? I mean, he bought the software, you bought the software. It's not going to be different in any way because of the license that's being used. I would personally say don't worry about it since it isn't really going to mean/change anything.
I'm increasingly worried and concerned that I will just disappoint. I haven't made any progress since the last update and I honestly don't know what to do with this or how to continue.
It would really just be "Here's a coaster. And here's another one. And this one, which duels with the other one. All have no queue or any theming, no modelling around them. Oh, and here's a merry-go-round."
I've set the stakes too high.
Project A.H.G.I is one of our most abitious projects to date. Using No Limits 2 software we have created a ride to drive us all to the brink of insanity. Join the Hatter and his demented mind on board a 1950’s taxi and race through the streets of the city before entering wonderland to face your darkest fears.
Stay tuned for more!
~Blase Rhine/Elyani
Hangtime has begun testing!
I cannot tell for sure, but in the %appdata%/com.nolimitscoaster.nolimits2 directory there's a file "keyfile.xml" which has the registration information inside. So maybe try to delete (or rename it for backup purposes) on your own risk. I guess that directory will not be deleted when you uninstall NL2.
I finally got the game today!

