Holy freakin' moly.
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Attempting to start a high speed launch coaster, will probably borrow elements from i305, Fury and soaring with dragon.
Really wish I had axis lock for vertices right now... would help keep the turn vertices the same height

ole pls
GravityFlyersInc posted on February 25th, 2018
I actually got inspiration for the name from the Rocky Mountaineer train that goes through the Rocky Mountains in British Columbia
Was Rocky Mountain really the first construction company in the Rockys? Hahaha... Just joking about the knock-off comment.
There will be a season 2 in the future?

Unrealistic Coaster's The Mob.
Woah, I remember you! I was blorb on Coastersims, but I don't know if you'd remember me. Welcome back!
Jetcoasterfan posted on February 25th, 2018
The Kermis/Funfair?
Yes, we now have all the core features implemented and we have only 14 points left on our to to list. It will feature fully functional and controllable flat rides, an immersive funfair atmosphere with many funny gimmicks and a lively environment. I think we will also open a dedicated thread about that special (we don't have any coaster for this season ;-)) project soon.

KingRCT3 posted on February 12th, 2018
This is the weirdest dark-ride I've ever seen.
First, look at it climb the stairs... and yes this is the station:
Dare you climb aboard the nightmare train?
That looks so goofy and weird that I would enjoy it!
I actually got inspiration for the name from the Rocky Mountaineer train that goes through the Rocky Mountains in British Columbia
It's like you're not even trying to hide the RMC knock-off-ness of your rides...
In all seriousness though that looks pretty friggin epic.
After about 6 months of working on this wooden roller coaster I'm finally ready to show it off.
Gravity Flyers Inc presents Rocky Mountaineer the wildest train ride out there!
Will probably post an individual topic in the next coming days.

that might be your problem, it consumes more processing power to have a monitor response rate at 144hz. Most monitors are at 60
welcome back!

More work on RMC
Trying to work on a plaza for this big old B&M Sitdown. I'm thinking of adding a small wooden plus all the filler for the park. 
Current Project: Raven
Inspired by large-scale B&M Inverts (e.g., Alpengeist, Banshee, Katun, Pyrenees), Raven reaches heights of approximately 165 feet, speeds of approximately 63 miles per hour, and features six inversions: an immelmann, vertical loop, cobra roll, zero-g-roll, wingover.
The track will feature a gothic/medieval theme and will make use of detailed scenery and a story-driven queue line. Here are some photos of my progress thus far. I hope you all like it!
Edit: Including links to photos because they're not loading otherwise.










I do see peaks up around 40-50 but anything higher is when you look away from the park. Entering it, it's struggling.
Again though, I'm running at 2560x1440 144hz with literally everything maxed.
i remember some of your rides from back in the day but was never really active in the community until nl2 arrived, welcome back.
Im running a single GTX 1080 an an i7 6700k and get around 40 - 60 fps in Terra on max settings, depending where i am, so it seems strange that you are getting less performance with that monster of a system.
The Kermis/Funfair?