I don't think it looks slow at all - it does slow down considerably towards the end but it still looks really good. And this thing just started testing!
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There’s always one person that says a ride looks slow, no matter how fast it is. ¯\_(ツ)_/¯
Paradox posted on February 28th, 2018
Mrcrolly posted on February 28th, 2018
Hopefully it speeds up, right now it looks pretty boring imo.
You and I have very different definitions of boring. Did you even see the first 3 hills?
I wasn't referring to the layout, I was referring to how slow the entire ride felt. None of those 3 hills looked like they had much going on, same with really the entire layout.
I don't know, I like the number of columns in the station. It makes it feel more claustrophobic, which I believe is the intent. Perhaps add some more destruction around the station building (cracks to tease a view of the loading area, broken columns, collapsed window frames), since the rest of the building is in much much better shape than the broken wall in front of it.
Storm Chaser: the Lost Levels
Looks good so far, although you could probably halve the number of supports. You wouldn't find so many in real life. I dig the scenery, good textures and modeling.
Big Bad Wolf @ BGW ?
DrDewott posted on February 21st, 2018
What I'm most confused about is why there were 2 pdf's for Arihant Infinite Fun Waterslides included in the simple shapes pack
Not entirely sure what you are referring to. I downloaded the Simple Shapes set, and there are no .pdf files included in that set.
InfiniteChaos posted on February 21st, 2018
Trains look amazing! A notable detail that I see missing is the manual unlock for the restraints, but that's not too big of a deal!
The harnesses get their lock state from the train. They can manually be opened or closed with the coaster's control panel. Opening or closing a row or single harness is possible, but time consuming to program and not many people would use it, so I put my effort forth into making the trains look as best as possible.
It will rival el toro in at least in extreme airtime because of those three hills. they look absurd and they will eventually haul ass through them. Its gonna be ejector air.
^The triple airtime hills look amazing imo.
What an awesome show, great job!
Let's guess this one!:

Also, here is some of the progress on the station building/queue-line



Made a 'little' fireworks display for my park that I'm working on. Ignore the catastrophic greenfield from 2 of the angles, it will be finished eventually.
Mrcrolly posted on February 28th, 2018
Hopefully it speeds up, right now it looks pretty boring imo.
You and I have very different definitions of boring. Did you even see the first 3 hills?
I think he meant to ask what you're talking about. I'm completely lost too
If I have a knock on a lot of the RMC conversions, it's that they tend to kind of end with a whimper, especially in contrast to the elements in the first half of the ride. This... looks pretty consistent with that.
^ Where? The location doesn't even matter, and I see what I'm dealing with on this site.
That didn't take nearly as long as I thought... but you're correct!
^I think twisted timbers might be like storm chaser. Storm chaser was crawling to the brake run when it first opened and now it's hauling. Also the cars look really big for some reason