Have a look at this, peeps, and deem if it's worth finishing. I have 2nd car view and front view POVs in the video. I was hoping to generate more swing. There's a tiny bit, and I think it's fun, but I'd like to see what you all think (suspended coaster). It's intended to be a modern suspended coaster. Probably from Vekoma, but I didn't design with any specific manufacturer/designers in mind (Model is FVD, btw).
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Spades: Aces Flyin'

Pineapple Kush.
Unrealistic Coasters'
^ I had a similar situation with 12 Gauge, a Mack Launcher I have in my park. I went with the inversion, but the previous element is plain, and it just comes off a mcbr.

I'm about to start working on my wing and floorless coasters' areas. The Wing coaster is called Detroit Pimps. The floorless coaster is called Da Trap.
The judges are very busy with school work. Give them some time and they will get you the results.
^^I wonder if most of that time was taken up by trying to figure out how to rank them.
The brake fins under the cars.
That's quite a ride. Realistically, what's keeping the cars on that rail though? The hopes and prayers of the terrified riders?
^Hoping they didn't.
Just want to say that Youtube channel is really cool, KingRCT3! Super helpful for designing rides with realistic forces.
Track is complete.
It's been a month. I usually am not impatient but at this point my anxiety for the results has evolved into an uncomfortable hype. In a few days the time it has taken you to rate this will become larger than the time we had to actually build it. Also seeing recent activity on other stuff focused around nl2 makes me concern that some judges even forgot about this contest.
^ Correct
Some new pics guys !



Starting to help an ex VTO member finish his recreation in NL2. Currently trying to get the NL2 Environment to look fairly realistic, any tips on how to make it look even better?
Nice job! You don't even need to go in manual mode, just launch the sim and wait for it.
Can't wait to see what else you'd be able to make!
Ouch, I did not recognize that, probably because I never was in Paris for now. :D
Did you just called Paris R'n'RC a heavily themed coaster? Bwahahaha! ;)
^^ That looks like a good start.
^ This looks like a heavily themed coaster, I like that.
You can communicate with NL2 using its telemetry server. Here's a quick demonstration how this can be done in Python:

The demonstration Python program text:
import socket
import struct
TCP_IP = '127.0.0.1'
TCP_PORT = 15151
RECEIVE_BUFFER_SIZE = 1024
# see https://docs.python.org/3/library/struct.html#format-characters
# and
# NoLimits 2/help/pages/telemetry.html#messageformat
no_data_message_struct = struct.Struct('!cHIHc')
with socket.socket(socket.AF_INET, socket.SOCK_STREAM) as nl2_connection:
nl2_connection.connect((TCP_IP, TCP_PORT))
# idle message (id 0) with request ID 42
my_message = no_data_message_struct.pack(b'N', 0, 42, 0, b'L')
nl2_connection.send(my_message)
received_data = nl2_connection.recv(RECEIVE_BUFFER_SIZE)
_, id, request_id, _, _ = no_data_message_struct.unpack(received_data)
print("raw", repr(received_data))
print("message id", id)
print("request id", request_id)
If you want to communicate with a NL2 script, that's not possible by using the telemetry server for now, but maybe in the future.