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Jakes NL Thread - Eclipse | Premier Rides Custom Sky Rocket
NoLimits Coaster

This is Sea Monster a concept I came up with to fit in this space at Thorpe Park.

The ride has a lose pirate theme, that could be expanded upon and is kind of a throw back to the old treasure island area they had. Its based on the idea that some kind of monster lives in the waters that surrounds the Island. I also added a flume as a replacement for loggers leap which could also have its theme expanded upon to tie in with the area.







And finally here is a POV.

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Kadske's Build Thread
NoLimits Coaster

Here's the wing'n'dive mostly complete:

Here's the new wing-launcher I'm finishing up trackwork on:

P.S.
I fixed the "pump" in the normal G transition in the finale since I posted the POV (for anyone paying closer attention to the trackwork itself). Replaced with a warped plateau/sinusoidal transition very similar in shaping, but much smoother visibly and on ride. I also slightly reworked the entry to the slow-roll/long 0g roll (whatever it's technically called) to be slightly less sharp.

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2018
Theme Park Discussion

I don't know why I haven't heard anything about this before, but this dueling Vekoma family boomerang just opened in the Netherlands today

It duels well (it's more clear in the latter half of the video) and looks fun, I really hope they clone it

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Womp's thread of stuff
NoLimits Coaster

Small update, and by small i mean nothing special, but still good enough for me to leave a comment.
I've decided to update the custom scenery on some of my early rides before they get uploaded on here. Basically, anything i'd made in Blender back when i was still learning to use it, and really had no idea what the hell i was actually doing, lol. So the end result was un-optimised, beginner scenery that could've been done better. Rides like Angry Birds, Back To The Future, my earlier stuff.

No, i'm not re-modelling anything from scratch, don't want to make too much extra work for myself, hahaha. I'm simply cutting down poly count where i can, adding textures, smoothing any old sharp-edged models, cleaning things up etc. Doing all the things that you don't know when starting out, but learn about later on. So far i've been working on the 3ds pigs from my Angry Birds ride, converting them into .dae files (yay!). My BTTF Delorean shell will probably gain some textures as part of this operation. Plus i need to make a new station for my Megaman ride after the B&M scale update that time, so i thought 'why not?'

You'll prob see an update or two in here as i get things finished. again. If what i've done is worth showing off, that is.

My Dodge Viper coaster is still in development. I've subcontracted it out to the Darkstar Construction Co., and while he's decided not to show me any progress pictures, he told me that he has made some progress, despite being busy.

So that's that.

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