Nemesis Inferno @ Thorpe Park
pic used: https://rcdb.com/1747.htm#p=4330
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I get to go to Canada's wonderland one day before the park officially opens and I got some photos of the dive Coaster tunnels
https://imgur.com/gallery/VIPcmPh
Carowinds recently had a potential leak for its 2019 addition, a Mack dual launched coaster. Here is my take on the layout.
It also looks like it could have spinning trains based on the layout looking down from above.
Trying to make a modern station... Still gotta figure out a roof and good textures though:



My favorite movies EVER. Only thing that would make those trains better is if you could put Toothless' bright green eyes on the lead car
Can you ride the sky ride?
Wow this is looking so good!
Your shaping is good and the track is reaaally smooth but the lats in that zero-g roll get a pretty extreme. I guess it's too late to go back and change it now? If it isn't, maybe try slowing the roll speed and making it a bit flatter. By that I mean less "pointy" at the top (you might have to sacrifice having truly 0 positive g's but it might reduce laterals).
Looking good, is the station made out of supports?

My latest attempt at a re-creation of a defunct coaster. It's hard to get the shaping, and the length is off by a few hundred feet, but I think it's OK so far. The swinging is out of control, but I might have some tricks up my sleeve to allay that. Supports are going to be a nightmare.
Behold! Be-images! Be-vote on them! Be happy! Be go do it now!
NoLimits 2 Screen Shot Saturday Madness April 28, 2018
-Ride_Op
Jet stream, six flags St. Louis,
https://rcdb.com/49.htm#p=18014
If it’s right someone else can go, can’t upload photos atm.

I don't log on to often, so if you find the original picture, don't wait for me!
A park employee at Six Flag Fiesta Texas is posting online how the restraints of Wonder Woman gave him some abrasions.

For those who may work for a park, we do appreciate your report....but don't do this. You probably won't have a job much longer.
I'm not sure about the layout but it looks like it could be an Intamin family launch coaster akin to Juvelen or Wave Breaker.
Such a good job! I'm really enjoying it... BGW is one of the most beautiful parks on earth and you're recreating it perfectly... I know you're doing the coasters and near areas rn, but I hope it will expand to the whole park!
^ Wow thats really really good work! This is turning out to be one of my favourite nl2 projects.
I made another tutorial on how to add texture/color to the track:
This park, or better fairground, sets new standards for NL2 parks. It is 1.3GB of pure fun with plenty of interactivity and easter eggs. Correct me if I am wrong, I guess it is the largest park in file size released so far. It is also very well optimized and scales great with a good GPU. I do not see FPS lower than 70 on my machine (GF1070), very often I have 100+ FPS. Very well done. I am actually surprised how well it is running compared to how many scripts with all the ride physics were implemented. And thanks for allowing me to beta test this masterpiece, it was a lot of fun and ever so often I spent an entire day cycle in the park only to wait for the fireworks.
@COASTERGUY246: I think there was a discussion in the team about the dials in general. Even for me as a native German, I find them a bit confusing so even if they were in English, they would not be self-explaining. I understood the creator wanted to give you the ultimate freedom about what is AI and what can be done manually. That is the downside when giving you a lot of options. Well at least they are all the same for all rides, so you have to learn them only once and the info box at the entrance explains them in detail.