Yes.
The coaster is also named RMC, as he says in the tutorial.
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Did you place a trigger ?
Can someone help me here?
I'm using TCM's RMC Trains and the zero car will not attach, accompanied by this message:

^ you can use either technique to remove the terrain, this will work for any covering mesh.
Should be free from the 16th of June, and got nothing planned for July.
Any weekend in june or July except the 23rd of both months.
Track seems pretty spot on to me. The last section (unbanked turn and onwards) feels a bit fast, but I'm guessing that's a friction problem not a layout problem.
It is amazing! I don't have any skills at scripting and so it would help alot! :D
Do you know if it is also possible with an invisible tunnel? So we don't have to higher the whole ground.
Animating objects in NL2 has probably never been easier:
That was just a quick idea. Is anyone interested? How about the same with track triggers for example?
I'm availbale during the last week of June.
may and june every weekend, not july
@secretimbecile Please. This seems like a godsend

Progress on my Bat re-creation. These supports are going to be the death of me.
June to July, nearly every weekend
Some really nice aerial shots of Hyperion. This ride is going to be insane :)
Well, I guess it really was a minor accident then
I feel sorry for anyone in the rear of the line if it reopened with 1 train.
Update: Steel Vengeance is back open. Finishing up the line and will return to regular schedule tomorrow! Not sure if it'll have 2 or 3 trains, but it will be open
^ I feel like cedar fair is not going to feel good about working with RMC again after the issues Twisted Timbers has been facing and now this. Hell, they even had to bring in a power saw to KD today to fix Timbers's stuck transfer track. Good lord.