Hello,
it is a very big coaster, what is needed in the picture? The complete coaster in top view? Then station, acceleration "Lifthill" (horizontal LIM), transfer track and brakes are very tiny, you cannot recognize something in a screenshot. So you need a lot of screenshots, what parts do you need to see? All in top view or some others?
So i try to make a description as accurate as possible: I begin with the first brake at the end of the ride, it is ca. 60m long (the train is fast). Then there is a second brake, 30m long, because i am running up to 3 trains. Then there is a station for exit only, 20 m long (a train is ca. 15m long). Then comes the transfer track, 20m long. After that, there comes the main station, 20m long for boarding. Then comes the LIM acceleration "Lifthill", ca. 100m long. All brakes, stations, transfer tracks and "Lifthill" have transport devices. Then begins the ride with a steep structure like kingda ka (200m high) following with big looping, boomerang, a long curve, then a brake about 80m high, braking down to 36km/h, this is also a block brake. Following a steep dropdown, a camelback, two corkscrews and two rollings around heardline, then arriving end of ride.
In the control panel there are several blocks: both brakes at end of ride, station for exit only,
transfer track, station for boarding, the "Lifthill", the brake in the middle of the ride (this is occupied from end of "Lifthill" to end of this brake). The problem is, that the "Lifthill" is a separate block, it should be a part of the block belonging to the brake in the middle of the ride. For a normal lifthill it is no problem, because a normal lifthill can stop before let train going on the ride, it is like an additional block brake. But this is not possible for a LIM accelerator. I see when train starting before other train reaches brake in middle of ride that the accelerator switches off before reaching end of accelerator, so train does not have enough speed to enter the "kingda ka" hill completely, it rolls back and get stuck at the end of accelerator. But then train cannot continue ride when track becomes free and i get an error message of two trains in one block because this train had entered the track after accelerator for a moment while train before is still in same block.
If i can make accelerator (the "Lifthill") and first part of ride including brake on middle of ride making one single block, it will working fine, but with accelerator being a separate block it will not work. With one train the coaster works fine. I have stopped time from accelerator to brake on middle of ride, it is a little less than 80 seconds, so i have configured minimum waiting time in boarding station to 80 seconds. With this workaround it works, because a train enters accelerator after train before has left block brake in middle of ride. But this is not realistic and i have unneccesary long wait time at the station.
Best regards



