wiggles big red boat @ dreamworld
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Anyone have any tips or instructions for pulling 3D models from Google Maps into NL2? I'm using an overlay for a recreation but the available 3D model in Google Maps appears to catch general shaping aspects very well and it would be a great too for guidance, but I'm not sure even where to start with pulling that over to NL2.
That coaster made the little boy sad
That coaster with 54 inch limit
A tall restriction that'll keep you off this ride
That coaster cannot ride
You create it, you share it, we feature it!
-Ride_Op
NLCFAN posted on February 6th, 2024
How do i make a custom train like kw6 does
Years of dedication and perseverance. Trail and error. But keep trying.
How do i make a custom train like kw6 does
Did this video work for u ?
Hint #5 : Added
I did solve some problems for a user here. In that coaster was a turntable (scripted) did work very well with a train of 3 custom coaches.
U can ask user : SerPat2442 if he is willing to share that script with you.
All problems solved. Case closed.
I am making a RMC coaster for a school project and I am wondering if I can get two different RMC rails on two different tracks (like The Joker at SF: Discovery Kingdom)
Let me know if its ok now
The game did run on speed 4x for 60 min, no collisions occured.It was still running after 60 min.
I will send the PKG file to your email.
I found it. Its now long term testing with 3 trains at the same time on the track.
I'm adjusting the dispatch time in the station to make it run smoothly.
Still busy with it. If i start the train on the Final_Brake_Run it goes down onto the Transfer_Track and continue the full corse untill it comes on the Final_Brake_Run (the Transfer_Track, stays in the wrong position) So its comes to an E-stop.
Coming out of my seat, and I've been floating just fine
Gotta, gotta drop down because I want to fall
It started out with a launch, how did it end up like this?
It was only a launch, it was only Roundup
You create it, you share it, we feature it!
-Ride_Op
My friend you've already done so much haha
- Transfer track (still ongoing investigation) :-)
Did extensive Script research and copying from scripts with same setup. Didn't work so far. But i'm stil on it.
CultHero posted on January 30th, 2024
I'm really interested to see what the problem is/was and what the workaround is. Of course this coaster in particular has issues, this was my first attempt at FVD and I have awful luck haha
Isssue
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There was NO brake between Station and first Switch
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There was NO brake before Switch (see image)
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Dead backwards spike was to short and not enough speed to make the full circuit (all the time and every time)
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Transfer track (still ongoing investigation) :-)
I'm really interested to see what the problem is/was and what the workaround is. Of course this coaster in particular has issues, this was my first attempt at FVD and I have awful luck haha