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The Official Scripting Ask Thread
Scripting

I use IntelliJ IDEA ;-)
When you put the Scripting-API into an importable module for example it can help very much when creating NL2 scripts. Of course everything else like refactoring own classes and method suggestions also work great.

The only thing is that because NLVM does use bool for example instead of boolean IDEA will show you lots of errors so it's not possible to spot real ones that quickly (related to this). A workaround would be maybe some conversion tool, so that you can type in Java with booleans for example and "transpile" it to NLVM, but I got used to ignore all the NLVM language's related errors. I think it works great.

Demo of it in action:

By the way the Scripting API can be just copied without taking very much care, I did it manually just stripping everything away from the tables in the documentation, so there are missing semicolons and stuff all over the Classes in the Scripting API module, but IDEA deals well with this when suggesting auto completions. I also considered creating a "API-Doc to API module" conversion tool that does this automatically, but for now it was quicker to just creating it manually and maintaining it when the API is updated.

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Roller Coasters and their creativity!
NoLimits Coaster

I found that Revolution opened without headrest:

But I don't have any other exemple in mind.

I wouldn't say entering a loop is to reduce the force. I'd say it's this part that is, especially on older loops, more prone to give whiplashes:

The part that "forces you" to go upside-down. Hence why, perhaps, valleys are not concerned.
As for the up side vs. the down side, I'm just speculating there. It might be in relation to jerks.

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Roller Coasters and their creativity!
NoLimits Coaster

Is that really the only one? I just googled figuring something would pop up and that one did.

It just seems weird when you have rides with no headrests that have heavy positives, now suddenly reducing that force and continuing into a loop means you need headrests? I can't see the up side of a loop being such an issue when we know the down side is fine as shown by Goliath. shrugs

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Roller Coasters and their creativity!
NoLimits Coaster

Mandatory maybe not, but I mean every but one coaster on the planet have/had headrest with its looping. And Galaxy Express was weird anyway.
As for Goliath, I was the first to be surprised. But maybe the exit of a loop is less intense on the head than the entrance? If Goliath had an immelman instead of a dive loop, maybe a headrest would have been called for.

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Roller Coasters and their creativity!
NoLimits Coaster

^ cough Tennessee Tornado.
If a client wants a vertical loop, Alan will deliver. The only obstacle about doing that on a RMC is the lack of headrest, mandatory for doing such a figure... but Lightning Rod has it, so.

I utterly agree with your first post maiconcosta. Keep the creativity flowing! Sometimes, critizisms are made because there's a reason why in real life coasters do this and don't do that. But sometimes, people only seem to be close-minded.
For instance, it's funny that we now see wings with a turn before the twisted drop, but before Fenix people would have gone mad. Truth is manufacturers don't have a bible of "xxx doesn't do that".

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Pike's Valley (Pike's Peak)

This is the beta release of the new collaborative between Myself, Tim(WolfRaging) and Tyler Lansdall

Freyr by Tim Centano
Ragnarok by Tyler Lansdall
Flat Rides credit Josh Valez
Paths and Scenery by Henry Conoly
Subway Model from Sketchupwarehouse

This is an evolving park

Basic theme park template based around the site where camelot used to stand

Background fields - E115
Service Station - iSatnav

Area Design - COASTERGUY246

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Roller Coasters and their creativity!
NoLimits Coaster

Today I launched a roller coaster RMC, Twisted Impact, and as I always imagined in real life, I put a looping to the model, and came to criticize me that it was a "rip off RMC", that RMC's has no looping, and I have had similar criticisms in other roller coasters that I published, and in that I keep asking myself why NL2 exists, I think it is precisely to use the imagination, creating our versions of something we would like to improve or something new, from scratch, picking up elements maybe already used in real life and improve them, insert new elements, and this is the NL2 for me, use my creativity to do something possible based on my imagination, because it's something I use for life, if I want something that it is possible and feasible, just do it, and if it is fun in case of roller coasters it will be super welcome, just try to make it as if it could exist in real life, and that should be the basis of criticism in my humble opinion, If this has already been done in real life, then already been done lol, so what would be the fun of doing them again in NL2?
"If it was not intended to make an recreation, obvious!
Because until Steel Vengeance is announced we never imagined a hybrid hypercoaster RMC, and that's how the Son of Beast made history, being the first Wooden HyperCoaster in the world and the second with an inversion, it's a matter of keeping an open mind. What do you think about it?

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