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Official FVD (Force Vector Design) Thread
NoLimits Coaster

I'm so sorry about the spam, I do take in consideration if my post would be necessary to post. This is an add on to my comment which is right above me, here below is a link (Or four screenshots) I've provided to help me explain: This element I've made is merely butterly smooth in FVD++, but I have problematic roll nodes when it's in NL2, around half of the half loops where its either transitioning into the curves or exiting out the curves bottom half of it to the quarter half loop. Tried 'De-pump vertices', it didn't help, not sure if the 'New formula' would do so. Its settings for the export I've made after it's entry and before it's exit as one export and as .20 for the node spacing, .20 give's me the least problems for the pumps and the lateral 'laggish transition', makes smoother when it's imported into NL2, everything else is okay when exporting plus when exporting the track as .20, it happens to make it really smooth and it defines the tracks very nice too.

(EDIT: Testing it in NL2 and it goes fast that it looks and feels pretty smooth, did multiple test, still has that idie bitty crooked shape to it. .-.)

Thank you for reading and sorry again.

https://imgur.com/a/adMOV5p

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