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2019
Theme Park Discussion

Paradox posted on August 16th, 2018

The vests don't ruin Valravn at all. It boggles me that people will say Valravn sucks because of vests and then praise Valkyria. You can't pick and choose which rides the same vests are good on.

Valkyria appears to be different though -- it doesn't focus on 'just hangtime' or 'just G force'. It looks as if the vests don't actually subtract from the experience that much, as it's the overall combination of elements that would make me want to ride it, rather than 'just hangtime' or 'just G force'.

As for the overall dislike of vests, I don't understand. They're perfectly fine in my opinion -- that being said, I've only been on one vest B&M.

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2019
Theme Park Discussion

I have only ridden three Dive Coasters: Oblivion, Sheikra, and Valravn. Sheikra by far has the best experience and I think it is strictly because of the restraints. Valravn is fun, but it would be a lot more fun if you were a little more free in the restraints.

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The official Blender Software Thread (ask, discuss, present, etc.)
Imagineers

^

bestdani posted on June 10th, 2018

Seems to be an issue with the Collada exporter of one of the recent blender 2.7x updates, I did not exported an animated object for quite a long time, but a buddy and I found out when I remember correctly that changing the Transformation Type setting during the export to "TransRotLoc" seems to fix it.

(When I remember correctly in the previous release the default option "Matrix" was just not correctly applied, now it is applied but that function seems to be broken).

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The "What Did You Just Do In NoLimits" Thread
NoLimits Coaster

Don't really have the element sequence 100% nailed down, but I had started this hyper flyer named after one of the scariest and deadliest insects, the Japanese Giant Hornet. Hyper-Force kinda reminded me of it.


Is 3.6 G's excessive for lying on your stomach?

Vertical loop wrapping around a pretzel loop.

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