I am still getting distracted by other projects. Now I have spent even more time than on the entirety of tornado making just a station building:

Most of the time has been spent finding workarounds to standard modelling as I set a personal challenge to do as much as I could within stock NL2, thereby making the buildings out of supports. This resulted in numerous prototype interiors and modular sections to try and add some flexibility to the process, which ultimately proved ineffective. Nevertheless, I have a complete station, currently made up of 7,588 objects; these being mostly support elements but also include Magu's Hypercoaster shells, bestdani's turnstiles, and "glass" panes made using bestdanis image-to-object tool.

The aim of the station (and therefore the whole ride) is that, in the 70s, a random park with a small plot of land and a fairly decent budget wanted their own space mountain, so contacted Arrow to make one using their Mine-train model. The resultant ride should hopefully use simple tricks to show a fairly believable passage through space, achieve insane rider throughput, and hopefully be a fun ride to operate in full-manual mode.

All 4 projects can now be considered "on the go" with this currently taking most of my interest. Hopefully, now that I'm done faffing around with this, I might make some more progress (The onload and offload stations are within show-scenes that the rest of the ride will be built around) and get the offload station done in less time as far less will need to be considered. Though, I have no doubt that my interests will change soon enough...