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Official FVD (Force Vector Design) Thread
NoLimits Coaster

I get that, I mean the time in seconds in FVD for transition graph, the end of what I got FVD claims to be 1:52 minutes tops, but my timer said it's 1:58 minutes calculating real time of course. I mean like if I move it into NL2 would 1:52 minutes FVD claims it to be will actually be 1:52 minutes, is the POV in FVD just a bit slow?

(EDIT) I tried it myself, so from what I've can make of is that the pov from FVD is still stuck in .030 for the friction, thus why I see different results compared from my phone timer and FVD's time. Testing in NL2 with the default got the same results, with my phone timer which is 5 seconds late than fvd time, but then I notice that the g's in NL seem to be under what FVD calculated, so I switch the friction input to .024 like I had in FVD, and the g's results were much better for my transitions and much accurate, thus ended exactly what FVD has given me where it would end at.

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Official FVD (Force Vector Design) Thread
NoLimits Coaster

Train length, speed and acceleration of transport/lift sections, and other things can affect timing. FVD will never match up exactly to NL, but it's possible to get close. If you have the pro version of NL, try modifying the friction to match exactly what you have it set to in NL. Also, .24 seems like quite a low friction value, but I'm not an expert.

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