
Turn 11
That is airtime and a half. Requests are open for the next turn, who wants to go next?

That is airtime and a half. Requests are open for the next turn, who wants to go next?
Been working on an Inverted Launch Coaster. It's a bit of an older design so I haven't done much in the last month other than my room, but I plan on doing more today!
Tim posted on September 1st, 2018
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MrRC posted on September 4th, 2018
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Oh I almost missed these two promising looking projects, they look great!
I felt like giving this ride some much needed airtime:

Download : linky
Wich coaster do u mean in the picture ? ha ha
You're up. Post a submission following the standard rules below in the next 24 hours
I'll take it!
Some great entries, and unique all around. KingRCT3's loop-ish entry stays going forward, with a mention to Darkstar's top hat which was a close second place.

You voted overwhelmingly in favour of having more control of transitions between sections.
Some notes on block timings:
We return to regular turns with the standard track allowance of 80m. Requests are open for this turn
Directly underneath where you write your reply, there is a link for formatting your posts with markdown, please refer to that.
Keep in mind, topper track does have different friction. But for hybrid, steel friction is fine.
I wish I knew how to do stuff.
If you're using CodeMaster's RMC trains and rails, use the friction value for the rocket coaster type since that's what you'll be attaching the trains to.
dude that's hotter than the sun
My support work! 
^ The trains look stunning, can't wait to use them! I appreciate all the work you put into this for the community, for free.
just a reminder this is a thread about the trains I made.

The train model looks really cool!
That looks awesome! I don't have high hopes to be in the top 10 though
Oh they are. :)