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The Official 3D Modeling Thread (Ask, Showcase, etc.)
Imagineers

I'd expect it's just the same message there, maybe (but I doubt) some more information is in %appdata%\com.nolimitscoaster.nolimits2\nolimits2_log.txt

I guess the exported 3d model is not compatible with NL2, even when using the same file format some compatibility issues can occur.

Have you tried another file format that nl2 can potentially read or another export setup if you can tweak these settings?
Which format were you using as the error occured?

Maybe importing it into another software that is capable of importing it and re exporting it from there can solve the problem.

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Official FVD (Force Vector Design) Thread
NoLimits Coaster

This is the second time, FVD changed the track work, but the graphs and force values are still the same, trying to import the same track, see that it imported it very different, so I restarted it, and now looking like a frakin' spaghetti noodle??!

I. Swear. I'm about to lose my mind with every bit of problem I --- and I don't doubt other's feel the same --- have faced through. Why spent five hours when the next day its a spaghetti noodle, but nothing changed.

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The Official 3D Modeling Thread (Ask, Showcase, etc.)
Imagineers

In the NL2-Material-Editor is a Transparency tab, you can choose the desired option there, there is one preset meant for glass already. You have then to use the NL2Mat-Material and replace the glass material in the NL2SCO-Editor in the Materials tab.


A side note: Be careful with this when you want to maintain a good performance, transparent materials, especially large areas can cause severe performance impacts, especially when the geometry is sloppy and Sketchup is known for producing sloppy geometry in many cases. Keep an eye on the fps when you change that and if it gets an issue figure out how to fix possible geometry problems and if this does not help rather consider using a design that does not require transparency.

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