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[Project Concept] Eagles Eye - 260ft Multi-Launch "Transition" Mega Coaster
Imagineers

CCA_Games posted on August 2nd, 2026

MrMag posted on August 2nd, 2026

It might be too hard but if it’s possible could there be like a big rock that the train has to cut through. Kind of like your tunnels in your runaway mine train coaster

I can do that. Is there a specific spot you want me to do that at?

Probably just where the existing tunnel is. Like where
the climb/launch to the pretzel roll.

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[Project Concept] Eagles Eye - 260ft Multi-Launch "Transition" Mega Coaster
Imagineers

CCA_Games posted on July 31st, 2026

These are the only effects built into no limits 2. I might be able to do something different but Idk.

Bestdani has made a Custom Water effect PKG for NoLimits 2
(thats fully adjustable with tracktrigger and distance and amont of water and how long these droplets have to live and so on)

I can send it to you by email if u like.

Feel free to send me a PM

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[Project Concept] Eagles Eye - 260ft Multi-Launch "Transition" Mega Coaster
Imagineers

Hey! The layout shape looks awesome, but just to clarify the pacing at the top of the lift: the train actually needs to come to a complete stop at the peak.

Right now it looks like it's just coasting right over the crest without stopping. For the 90-degree Vekoma seat swivel gimmick to work, the flat section at the top needs to act as a holding brake/transport section. I realise you might be doing that later though

And sorry, don’t want to be a nag but could we make that flat section at the peak a bit longer? It needs to be long enough so the entire train can fit completely on the flat steel, come to a full stop for a few seconds to let the seats swivel, and then kick forward into the 105-degree drop. That way, the front nose of the train isn't already plunging over the edge while the back is still coming up the hill!"

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