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light occlured
General

FR : bonjour je vous sollicite car j'ai un problème dans ma création. En effet j'ai comme des "fuites" de lumière au travers de mes murs je voulais savoir comment empêcher cela. Merci d'avance
EN : Hello I am asking you because I have a problem in my creation. Indeed, I have like "leaks" of light through my walls, I wanted to know how to prevent this. Thanks in advance

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How to add Multimove
NoLimits Coaster

True multimove will require you to script, unfortunately. The only workaround would be to make the station shorter than the train on both sides and to add transport sections, but that isn't the most elegant solution. You may have to bite the bullet on this one.

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fvd++ mac issue
General

This is entirely just a guess, but I’d imagine that it’s because openFVD does not yet have native support for apple silicon (m1, m2, et cetera). As far as I know, only x64 and x86 architectures are supported natively.

I’m not sure how exactly running older programs on newer apple silicon chips works, but I’d guess it’s likely whatever wrapper / emulator / whatever that apple uses isn’t perfect yet. Not much you can do about it I’m afraid, apart from running openFVD in a virtual machine.

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fvd++ mac issue
General

I don't know if anyone else is having this issue, but i downloaded fvd from github, and extracted the mac version from it. it seems to be working fine but the camera is very sensitive and i can't move around the world. It was working perfectly fine on my last intel mac. Im on a m2 on macos sonoma, if anyone knows a fix i'd appreciate if you'd let me know.

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