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Scaleable Build Shapes - The NL2 Theming Revolution
Imagineers

Since NL 2.5.7.0 it is possible to set texture scaling based on the Object position, this allowed me to create a build system in NL2 which enables you to use a flexible range of shapes with modern physically based material texture maps on them in an extremely flexible fashion to create astonishing Theming for NL2 parks very quickly in a way it was never possible before.

Unlike abusing supports for Scenery you see what you instantly see what you get and there is a large variation of materials included, which are recolorable and customizable as well, this already allows hundreds of variations already!

You can download it by subscribing the item in the Steam Workshop already.
Temporary non steam link (note this link will become invalid in the future!): Scaleable Build Shapes

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