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Aether Systems (Journey To Agartha has arrived.)
NoLimits Coaster

Image from Gyazo

Join me, COASTERGUY246 and iSatnav on the 9th of January as we attempt to create an entire nolimits 2 project over a 9 hour time period!

Each of us will take it in turns to do the layout, 3d modelling work and the final video of the ride respectively, with a set time period for each turn. During the stream there will be multiple curve-balls thrown in along the way as well as a large amount of banter and coaster related debates. The stream will end with a grand reveal of whatever meme the final video turns into, which will be uploaded separately to the channel after the event is over.

Stream will be live (hopefully) from 12pm until 9:30pm UTC on the Aether Systems Youtube channel.. Feel free to pop in anytime and see how badly we are failing.

There may be some random guests from the nl2 community that join us throughout the event for discussion of pretty much anything you want and the live chat will be open at all times for topic suggestions and ideas. Many thanks in advance to Freethebear, who has been working on a fantastic starting template and environment.

We hope to see you all soon for the chaos that will inevitably unfold as whatever godforsaken mess of track unfolds before us!

Watch the stream here:

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NoLimits 2 Wish List
NoLimits Coaster

I would like an RMC update, featuring the RMC topper track, RMC I Box track, RMC T-Rex track, and RMC Raptor track. I want both the Gen 1 and Gen 2 RMC trains in NoLimits 2 as well. And as well as a park file demonstrating the RMC coaster styles.

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The Official 3D Modeling Thread (Ask, Showcase, etc.)
Imagineers

For the seats, use a to scale human model from the 3d warehouse (or the blender equivalent), i find this helps a lot when getting the scale right and is also useful when modelling the restraint too. Try to think about how comfortable the seat would be for a rider, and if the restraint could securely hold them. Try to avoid hard corners and edges on the seats and instead work on making them contoured and smooth to accommodate a wide range of body sizes, this should also be taken into account for the restraints. These are by far the two hardest parts of modelling a train in my opinion as the chassis is generally made up of simpler geometric structures. As for the scripting im not really much help there as i just kept annoying the codemaster until he helped me ;)

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