Download link is live: https://drive.google.com/file/d/1_awcLm3S2-Rqy3s8yhT8XWDeu6VS8oaB/view?usp=drive_link
Your 5 hours begins now! Good luck!
-Ride_Op

Download link is live: https://drive.google.com/file/d/1_awcLm3S2-Rqy3s8yhT8XWDeu6VS8oaB/view?usp=drive_link
Your 5 hours begins now! Good luck!
-Ride_Op
Anyone else can go.
Jackson G. posted on June 9th, 2024
Silveed posted on May 31st, 2024
Problem: I find it hard to stop the rolling of track, especially if I want to transfer to a straight section. I usually try to use the quartic function but figured that this is limiting and describes more the intamin intimidator305 style, while the quintic function gives me room for much more flexibility, in the style of the modern vekomas. But once I want to force the track to be perfectly leveled out for x time, I fail to get it under control. I saw that a particular version of fvd++ has a "roll to zero“ function that would probably solve all my problems. But I am using the program on my m1 air and couldn't find the version with that function included. Does anyone has an idea of how to fix that handling issue?
It looks like you still have -1 deg/s of roll rate entering the straight section. I'm not sure how you did this with just quartics and quintics, but in general I would always suggest just using either cubic or sinusoidal functions for everything and adjusting the tension and centers to make the shaping more natural and nuanced. This allows you to have far more control over just about every aspect of shaping.
Going back to your question, the "roll to zero" function was experimental for a reason and made the program crash a lot. To get your roll to zero without this (which first requires that you bring the roll rate to zero with a +1 deg/s cubic or sinusoidal function), you just have to just use trial and error. First, get the straight section close to flat with shaping you are happy with. Then adjust the previous roll transition's length, center, and tension until the roll value is at or very close to zero.
Hopefully that helps!
Thanks so much for your detailed help! You were absolutely right in that regard, I just needed to bring back the roll rate to 0 deg/s. Lovely to receive such lovely support here :-)
All the best!
MohHaxer32 posted on July 25th, 2024
how do i make the brake run not bank?
Make sure the section before the break run is completely finished with the bank before adding a straight section. You might need to make the section before the brake run slightly longer to ensure this.
MrBassFanatic posted on July 26th, 2024
Im just gonna give it away:
I didn't know where else to post this, but this is the defunct Tomb Raider The Ride at KI. Anyone can go.
Thats NOT a rollercoaster!
Im just gonna give it away:
I didn't know where else to post this, but this is the defunct Tomb Raider The Ride at KI. Anyone can go.
how do i make the brake run not bank?
IlanaK posted on July 25th, 2024
Does anyone know of a tool to export g-forces like @Coaster_Caclultor mentioned?
Ask @noodle_soup in a PM.
Does anyone know of a tool to export g-forces like @Coaster_Caclultor mentioned?
MrBassFanatic posted on July 25th, 2024
Look at the row of seats, and the orange color. Those should help give it away.
Hint: One-off.
Larger image helps more then Hints.
Look at the row of seats, and the orange color. Those should help give it away.
Hint: One-off.
That's me on the coaster
That's me on the thrill-ride
Losing my theme park lunch
You create it, you share it, we feature it!
-Ride_Op
MrBassFanatic posted on July 24th, 2024
They really shouldve put that in an update like every other train style. NOT as steam dlc to where anyone who doesnt have it on steam cant download it.
Agreed. I understand that yes, it's a game, but this definitely raised eyebrows.
They really shouldve put that in an update like every other train style. NOT as steam dlc to where anyone who doesnt have it on steam cant download it.
Here u go :

There is NO track in the image. According to the rules.
Rules:
-There must be coaster track in the picture, or something that could easily help identify the picture (ie. the catch car of a Vekoma Boomerang or a bogie).
MrBassFanatic posted on July 23rd, 2024
Skip Coaster, Takarazuka Garden Fields in Japan!!
Thats correct.
Skip Coaster, Takarazuka Garden Fields in Japan!!
Hint #3 Added
I wish everybody good luck! Unfortunately I can't participate this time...