Element 115 posted on January 31st, 2019
Ascend From Darkness.
Looks awesome. How did ya get glowing sections?
Element 115 posted on January 31st, 2019
Ascend From Darkness.
Looks awesome. How did ya get glowing sections?
This might be on the easy side but we'll see.

Hi Brendan, is this the same project i helped u with the custom block script ?
It looks much better if u set the transports and brake to INVISIBLE.
Here a POV (UOR) with Night Vision :
Thanks for the sugestions.
Does enyone have the dimensions of the Gerstlauer Infinity coaster 2 or maybe a reference sheet?
Got the blocks to work, but don't go into manual dispatch or all of the trains will crash.
Every roll node should be strict, make sure to use strict nodes for your turns too. Try to make every direction change constant radius for that authentic snap.
Coaster Blast, I would personally suggest you handbuild your jetcorster.
Hi ! does anyone know how to nail the japanese jetcoaster snappy roll and forces transitions in FVD++, like for examle in Sonic Boom by Element 115 ? Thanks !
^ Let him go, Soko. The boy needs to learn for himself..
Next NL2 contest, i wonder? Zero friction, zero launch challenge? Lol
This is not even close to being finished. Please note that the 3rd switch track (the one right before the launch) should be a turntable. This will be the last thing I put in once I finish the ride. Also, all effects/lights are placeholders and only exist to assist with ride timings. Similarly the structures are also placeholders and will be replace at some point with higher quality 3d models.
Things I need to improve/replace, remove, or add:
(also if you have feedback I would love to hear it)




Jetcoasterfan posted on January 31st, 2019
You could have a 50 mile long jet coaster with a 20 foot tall lifthill?
Your PC's days are numbered and it's all my fault for even suggesting that ;_;
The switching mechanism on this ride is simple.
There's a couple of metal fins attached under each gondola. Both ends of each fin have a guide roller that runs on the side of the platform surface (This guide the gondola travel in a circle. No mechanism on the turntable). At the switching point, There's the X cross-device installed. When the gondola reaches the switching point, The metal fin inserts between the gap of the X and guide its "straight" to the opposite turntable.


Omg this is too much to handle in one day ! Ahaha no but seriously I was waiting news for the Terra Project for ages and finally the day has come. Keep up the good work and I'm looking forward to see the results.
Can the community do a coaster poll contest and you pick the best coaster for your park? We all build out coaster entry in a, selected by you, lot of your park? Then you pick the best coaster? How about 4 or 5 people get picked for the coaster poll and you pick the best designed one.



Our first images of the initiative are through. Hold tight for more.
I'll never thank you enough bestdani for releasing this document : I understood nothing the day before i read it, and the day after i perfectly understand how it works, just have to read the class overview to remember the names ! It's a great idea :)
Soko I kinda want to try that now
You could have a 50 mile long jet coaster with a 20 foot tall lifthill?