Skip to content

All Comments

11401 to 11420 of 19729

Filter comments

Bucket List Coasters
Theme Park Discussion

These are kinda ranked randomly and there's probably more than this, these are just all I thought of from the top of my head since I can't realistically expect to ride every single fun-looking coaster in the world.
10) Steel Vengeance
9) Any kind of 90's B&M sit-down looper, invert, or floorless
8) El Toro
7) Kentucky Flyer
6) Skeikra
5) Lightning Rod
4) Millennium Force
3) Top Thrill Dragster
2) Manta (the one at Sea World Orlando)
I) I305

View comment
Bucket List Coasters
Theme Park Discussion

Whats Everyone's top 10 Bucket List Coasters?
Mine are:
10. Maverick
9. New Texas Giant
8. Magnum XL 200 and Skyrush
7. Millennium Force and I305
6. Kingda Ka
5. Top Thrill Dragster
4. Lightning Rod and Voyage
3. El Toro
2. Fury 325

  1. Steel Vengeance

Looking Forward to seeing your bucket list coasters :)

View comment
12 Hours Of Insanity Contest
Contests

Kevan posted on March 22nd, 2019

The idea of doing a 12h contest really intrigues me.
If the timing is somewhat alright for us in Europe I might already have a team of 3 people (including me) ready to dive on in.
I really like the idea of a curve-ball, but I don't want to many in such a contest. Maybe move them closer to each other and give us more time for the final design?
Helps us start making final theming earlier.

The timing will be based off of europien times I'm just not sure when. The curveball is only idea at the momment and I am really glad for the feedback on it.
I'm in the process of writing everything up at the moment the full rules will be finished soon

View comment
12 Hours Of Insanity Contest
Contests

tlansdell posted on March 21st, 2019

I like the idea of the contest, it seems like something that could also be very streamable. My only qualms with it, though, revolve around the timing. Now I'm all for a 12 hour contest, but 6 hours to create a layout seems like a lot of time. That's already longer than 5 Hours of Power, and considering that there are people who have made coasters (layout, supports, scenery, the works) all in one hour, I imagine that a good chunk of the contest will be just sitting around waiting for the next curveball.
From what I understand, these curveballs are essential to making the contest work as intended, and I think 2 hours between them is waaaay more than enough time to adjust to the curveball. Adding more curveballs at a higher frequency (say, 1 every hour, which would actually be a good way of keeping track of time during the contest) may help in decreasing the amount of possible dead space in between curveballs, but that's just my suggestion.

Yeah I think think the 1 hour between each courveball might be better

View comment
11401 to 11420 of 19729