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The Hydraulic Launch Kit [Release + Tutorial]
Scripting

Hey, I found and fixed an audio bug that prevented drop.ogg from playing at the correct location. In Chain.nlvm, make the following changes:

Add a new variable declaration, Vector3f drop; on line 12.

Add this as line 64: drop = sco.getMatrix().getTrans();

On line 215/216, change hiss2[0].setPosition(sco.getMatrix().getTrans()); to hiss2[0].setPosition(drop);

For some reason, it seems to only work right if the position of the sco is stored as a variable which is then used when setting the sound's position. Of course, if there's a better way to make it work, please do so!

My Kingda Ka recreation includes the fixed script file, you could just pull it from there if you want.

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NL2 Ask Thread
NoLimits Coaster

Anyone know if the NL team is still providing a Steam key for those that purchased a previous Pro standalone version? I have sent all an email with all of the info but have not received a reply yet.

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