Hey, I found and fixed an audio bug that prevented drop.ogg from playing at the correct location. In Chain.nlvm, make the following changes:
Add a new variable declaration, Vector3f drop; on line 12.
Add this as line 64: drop = sco.getMatrix().getTrans();
On line 215/216, change hiss2[0].setPosition(sco.getMatrix().getTrans()); to hiss2[0].setPosition(drop);
For some reason, it seems to only work right if the position of the sco is stored as a variable which is then used when setting the sound's position. Of course, if there's a better way to make it work, please do so!
My Kingda Ka recreation includes the fixed script file, you could just pull it from there if you want.
