Skip to content

All Comments

11141 to 11160 of 19729

Filter comments

Guess the Coaster
Theme Park Discussion

Is it one of the following?

Dragon @ Ocean Park
Rolling X-Train @ Everland
Sidewinder @ Elitch Gardens
Corkscrew Coaster @ Rainbow's End
Loop Corkscrew @ Rocky Point Park
Sea Viper @ Sea World
Kamikaze @ Dinosaur Beach
Tornado @ Tokyo SummerLand
Python @ Efteling
Big Loop @ Heide Park Resort

View comment
The NoLimits 2 Mega Resource Thread - Guides, Tools, Scripts
NoLimits Coaster

MrRC posted on April 21st, 2019

I know how to make an surface iluminate.
But is it possible with NL2MAT to make an surface flashing in any color (i know how to make it flash white) but i need it colored.

Someone any idea ?

You override the glossiness to 100%(in the basic tab), set it to entity (in the RGB color tab), set it to 2D (Constant color): white (under texture unit 0: setup/ type) and set the shading mode to custom (in the shading tab), deselect the Linear color space and enter the shader core code:
result = Mul (Tex0,Entity0) ;

The rest stays as it is.
It should now glow in any color you want.

(you need to enable the same Entity number you set inside the shader core code inside the User colors inside the NL2SCO editor under materials then you can color it from the object properties)

I hope it is what you were looking for
and that you can follow my directions.

View comment
Official FVD (Force Vector Design) Thread
NoLimits Coaster

I already finished basically. It's a visual example hoping to advance my explanation better of this bug I get. Yes and yes. The problem isn't within ' Because of separated sections', it is divided per maneuver for organizing purposes, I have no problem. But couple sections would be in Euler than Quaturnion. The problem can occur anywhere where a non function transition --- the highlighted transition is my example --- say you changed the values of transition, either up or down, the problem is the other transitions afterwards sometimes would not move together with changes to that transition; even small changes become a big impact to the transitions, it was barely noticable, I tried with caution to avoid bug, thought I followed my curve to avoid it --- but it should also be aware here.

When it goes unnoticed and you got that ideal layout you want, when you reopen your save, the transitions of your graph after would of course reunited as it should, but since it was disconnected before, you most likely now have to rework on your trackwork; and probably have to re export them into NL again. Merely 600 ft length before my brake run, apparently it went unnoticed and barely visually see any disconnect --- and thought I shut it down and reopened it --- significantly impacted the transitions after one of the non symmetric function section.

Hope this is better explanation?

View comment
11141 to 11160 of 19729