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NLR2 and telemetry output
General

NL2 outputs orientation, speed, and forces. Different motion sims make use of this data in different ways. Some look at the pitch and roll and yaw and try to match the angle. Others like Talon Simulations are reading the forces to tilt the seat to simulate the forces acting on the rider rather than the angle of the train.

-Ride_Op

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Screen Shot Saturday Madness! - Gallery Posted 12/12/2020
NoLimits Coaster

Night can make things dramatic, but offers it's own challenges. Lighted areas in a shot like this automatically draw your eye. Looking where the light is brightest, our eyes are drawn to the midway with shops, where a couple of red buildings really stand out, trees, some coaster track, and a red sign at the top of the lift. The train is diving out away from the light, into shadows, and because of this doesn't become the focus. There are huge amounts of dark, inky, Scourge like blackness around the image in the corners, with a huge chunk in the lower right corner. Around half the image is just black, and the areas that aren't black are not really supposed to be the subject of your image.

So, what to think about to improve...a bit more lighting would help in the areas you want to draw the eye to. The train further in the light would help. Less black in the image...move around so you don't get that much empty blackness in there. And unless you want the viewer's eyes to look at your midway buildings, you'll want to frame the shot differently and adjust the lighting so that isn't the first thing people see when looking at this image.

That's a lot of feedback. It's not meant to sound nit-picky, just honest feedback from a photographer to help you think about additional things when composing the image.

-Ride_Op

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