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The Official Scripting Ask Thread
Scripting

Sometimes you just come to a realisation when laying in bed... In this case, dumb me forgot to UV unwrap the faces. Now (with some rotation because the camera was showing upside down first) it seems to work!

However... only for texture slot 0. Slots 1, 2 and 3 don't work. I do not hear audio and the only thing I see is a gray square on the first camera, as shown in the image below.

Maybe I need to lay in my bed again, but I do not have any clue on this problem so far. The materials seem well-defined to me. Anyone has an idea?

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The "What Did You Just Do In NoLimits" Thread
NoLimits Coaster








Sedna (B&M Hyper Coaster)'s layout's done. I just need some supporting :) This coaster has a whopping 67 meters (220 feet) drop and nearly 2000 meters (6000 feet) of track making it one of the longest coasters in the world. With a somewhat unique element I'll call the "Alpha Turn" and a very nice splashdown in the frigid waters of lake Nerrivik this coaster is surely a thrill you'll enjoy, expect another coaster coming to this park soon, and it may be in the exchange eventually.

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Terra, Phase 4
NoLimits Coaster

It will happen one day! Updates are slow to the park because I only do it when I have free time, and that hasn't been the case recently, but it is slowly coming along. Recently I've been doing a colab with RLRides, that's an exciting project that will be ready soon.

As for Phase 4, there has been a lot of work going on behind the scenes, making Obsidian's second major attraction and something else I've had in the works for a little while too, which will be revealed later on. I do still plan on releasing it, but it'll be a little way off still!

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The Official Scripting Ask Thread
Scripting

I'm having problems with streamedvideo. I have 4 camera's on one screen. I did this by having 4 faces, each with their own material in Blender. I created 4 nl2mat files. First one has texture unit 0 as "video stream slot #0". Second material has texture unit 0 as "no texture" and unit 1 as "video stream slot #1". This is done for the third and forth material as well (with 4th material having unit 0, 1, 2 no texture, unit 3 "video stream slot #3").

I created a class which loads a streamedvideo and then plays it on one of the texture unit slots. It seems to work half. I hear the video audio, but it doesn't show the video itself. Instead, it shows a yellow face, as shown on the image below:

So, somehow it doesn't show the real video. Does anyone know the problem?

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NLR2 and telemetry output
General

ok thanks for coming back to me.

I have pitch and roll on my 2 DOF set well, I can upgrade to a 3 DOF easy enough and bring in Yaw (which I think will be felt and decent).

What I really need is surge which I think without going crazy expensive is not going to happen!

I use DOF Reality seat mover currently.

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