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Dark ride tutorial?
NoLimits Coaster

Something I do for dark ride sections when modelling the buildings, is make the outer shell and all the internal features two separate objects. Set the interior building (and everything you put in it) to be dimmed as if in a tunnel. You can darken the track to match it by setting the sections to be a virtual tunnel (no sound fx). That works for me.

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Daniel's NL2 Stuff - NEW: Convert Images to Objects!
Scripting

How to convert videos from NL2 or for NL2 Video Screens?

Since this question pops up quite often I just uploaded all required files and links a very short installation and usage instruction about how to painlessly convert videos from NL2 (and yes this actually works for media of any kind when you have setup preset batch files!).

Should take about 2 minutes to install and set up and from then on just 1 second to start a video conversion in the future!

Get and read it on github!

important use the 32 bit ffmpeg version in combination with my templates to convert to ogv for NL2 usage since the 64 bit binary seems to produce broken ogv files with lots of artifacts, here's a direct link to a working 32 bit windows version: https://ffmpeg.zeranoe.com/builds/win32/static/ffmpeg-4.2.2-win32-static.zip

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Xpress creations
NoLimits Coaster

Hello all,

I've found myself with a gratuity of spare time as of late, therefore what better way to occupy that time than by exercising creativity via everyone's favorite roller coaster simulation. First off, I have to issue thanks to the NLC community for offering their hard work in the form of up for grabs scenery objects (plants, rides, footpaths, shapes, buildings, etc.). Without your assistance, I would have a dim-witted attempt at an actual theme park. Thank you.

Pleasantries out of the way, on deck I have a project I have code-named Meh Park Supreme! as I could not come up with a more clever naming. Pay no mind to the positioning of the Intamin Giga, its position has not yet been fully realized.

And of course, what theme park is complete without a gratuitous use of night lighting??

Next on the agenda, completing the woodie so that appropriate scenery placement and theming can commence.

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