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Custom NL2 Skins
NoLimits Coaster

Search for element smallborderup:

  <element name="smallborderup">
    <style>
      <set color="border3dhigh"/>
      <drawline x1="0" y1="0" x2="WIDTH-1LS" y2="0"/>
      <drawline x1="0" y1="0" x2="0" y2="HEIGHT-1LS"/>
      <set color="border3dmid"/>
      <drawline x1="0" y1="HEIGHT-1LS" x2="WIDTH-1LS" y2="HEIGHT-1LS"/>
      <drawline x1="WIDTH-1LS" y1="0" x2="WIDTH-1LS" y2="HEIGHT"/>
    </style>
  </element>

You can see the bevel is build here, used colors: border3dhigh and border3dmid which are defined at the very beginning of the file:

  <color id="border3dhigh" value="#00FFFFFF"/>
  <color id="border3dmid" value="#808080FF"/>

Both colors are referenced from other elements, so maybe just add an own color definition.

smallborderup is used here on toolButton::MOUSE_OVER:

  <element name="toolButton">
    <style>
      <property name="defaultSize" value="80 22" type="size"/>
      <property name="defaultForegroundColor" value="#000000FF" type="color"/>
      <property name="font" value="button" type="fontid"/>

      <if state="ENABLED">
        <if state="SELECTED">
          <drawelem name="smallBorder" x1="0" y1="0" x2="WIDTH" y2="HEIGHT"/>
        </if>
        <if state="not SELECTED">
          <if state="MOUSE_OVER">
            <drawelem name="smallborderup" x1="0" y1="0" x2="WIDTH" y2="HEIGHT"/>
          </if>
        </if>
      </if>
    </style>
  </element>

I just noticed, you can´t change the black and disabled text colors. So you need to manually textout with custom text colors in element toolButton this way:

  <element name="toolButton">
    <style>
      <property name="defaultSize" value="80 22" type="size"/>

      <set fontid="button"/>
      <set colorproperty="foregroundColor"/>

      <if state="ENABLED">
        <set color="#0000FFFF"/> <!-- custom text color for disabled -->
        <printtext x="25LS" y="HEIGHT/2" property="title" halign="left" valign="middle"/>

        <if state="SELECTED">
          <drawelem name="smallBorder" x1="0" y1="0" x2="WIDTH" y2="HEIGHT"/>
        </if>
        <if state="not SELECTED">
          <if state="MOUSE_OVER">
            <drawelem name="smallborderup" x1="0" y1="0" x2="WIDTH" y2="HEIGHT"/>
          </if>
        </if>
      </if>
      <if state="DISABLED">
        <set saturation="30"/> <!-- change the saturation :) -->
        <set color="#00FFFFFF"/> <!-- custom text color for disabled -->
        <printtext x="25LS" y="HEIGHT/2" property="title" halign="left" valign="middle"/>
      </if>
    </style>
  </element>
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The NoLimits 2 Mega Resource Thread - Guides, Tools, Scripts
NoLimits Coaster

I've made a really simple Rock Pack long time ago, it's free to use, or rather, I'd be delighted if I see it used in projects, I made it because I felt a rock pack that could target larger rock formations was missing in this community. I've made 5 rocks that differ in scale from 3 meters large to 100 meters large, but don't get me wrong, you can rescale the objects to become tiny rocks if needed.

Hope this helps anyone out with making a cool park!

Rock Pack Sjoerd v. Bladel

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Stranger Things: The Ride
NoLimits Coaster

Wow, amazing design there! This has so much potential!

I think that unexpected element should definitely go combined with some custom sound files, doesn't have to be music, but some intense metal rumbling to simulate the whole track moving with everything on it would be AWESOME!

Keep us posted dude!

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Stranger Things: The Ride
NoLimits Coaster

CGAfanboy7 posted on July 10th, 2019

I Recommend You Add an On-Ride Audio For This Ride.
Also I Recommend You Should Have Some Station Music, A Pre Show (With Music)
And A lot of theming

Again, These are just recommendations you Don't have to add these :)

all of these are planned in some way or another, thanks for the suggestions tho

I've also added an unexpected element which will be part of a show scene in the middle of the ride

the plan is for the scene to be lit up as normal when the train enters, then for lights to shut off, and the train tilts, then when the train has stopped an is now upside down, a second scene will light up which will give the impression that you have entered the 'upsidown'

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Custom NL2 Skins
NoLimits Coaster

Hey, I'm having a lot of fun messing around trying to create a slightly flatter dark theme with this, thank you for sharing this option with us.

I'm having a problem right now that I just can't find the solution for where the 3d bevel effect from the default theme doesn't seem to be visible in my edited version anymore, at first I thought I must've replaced the colour codes for the bevel effect with my background colour but then I replaced every single of the new background colour codes I had with a placeholder pink colour to find the trouble causer without any success.

Here's a comparison on what it should look like vs what it looks like for me at the moment:

I can't seem to find the option to change the colour of the titles for that specific tab (list of track and support tools) either, I've only really messed around with the "default.xml" file so far as the "default_windows.xml" doesn't seem to do any changes for me.

If you have any pointer where in the code these specific options would be, that would be fantastic!

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Raptoralex's defunct coasters
NoLimits Coaster

I'm working on Eagle's Fortress, which is absolutely wild. I had to edit the physics slightly to get it to the correct speeds and swinging. It's a little long, and some swinging is too high in places, so I am still modifying it.

The bars are for measuring dimensions. I measured in Google Earth and then placed some supports at those same dimensions to keep its length accurate.

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