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PvM's projects
NoLimits Coaster

Hello everyone, I think it's about time I'd start a project thread here to get some feedback on my work. Let's start off by showing the stuff I released already:

Tennessee Tornado:

A recreation of Dollywood's Tennessee Tornado, one of the last Arrow Coasters to be built.

Download

Leviathan:

A Vekoma launch coaster I entered in the Seaside Screamer contest. Unfortunately never got to hear what place I ended up in.

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Time Machine:

Probably my best and most ellaborate project to date. This is a Vekoma custom coaster that draws inspiration from some quirky coasters like Goudurix and Drachen Fire. Brought together in a ghostly mine theme.

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Loop Screw Coaster:

I have a special liking to weird rides and I would love to get on a TOGO coaster someday. That's why I decided to recreate this defunct ride from Seibuen Yuenchi, Tokyo, Japan.

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NoLimits 2 Wish List
NoLimits Coaster

This is a rather simple one.

The minetrain/hyper track gauge is distinct from the looper track gauge, and if you're building an Arrow hyper with the Vekoma Minetrain style, it's a pain to find out that the switch and transfer tracks cannot disable planks. I hope that this feature can be implemented so we could have "proper" Arrow hypers with switch tracks that don't look janky.

Slightly more complicated regarding the Corkscrew and Mine Train styles, some more track tie options could be done - specifically the curved track ties Arrow used on all hypers after Magnum along with Tennesee Tornado and the thin ties used by Morgan/Chance. But that's a bit more complex than the planks thing.

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Element 115s Corner (New project thread woah)
NoLimits Coaster

Image from Gyazo

SPEAR INDUSTRIES PRESENTS: THE GRAVITY MINING CAR

Image from Gyazo

Hand crafted over 12 days of thought provoking personal reflection, the Gravity Mining Car is the next evolution in advanced gravitational railroad vehicle and ready for our customers today!

Our revolutionary patented advanced human restriction technology ensures than no human or child can outreach their limbs beyond the safe boundary of the vehicle, this allows for the smallest safety envelope of any ride vehicle currently produced by our company.

Image from Gyazo

The Gravity Mining Car uses our barebones design philosophy to ensure simplistic maintenance is possible via human or animal. The mining car features zero electrical components meaning it is entirely capable of full submersion in water without breakages. Restraining devices are released via a mechanical foot pedal in the rear of the car.

Image from Gyazo

The Gravity Mining Car is capable of advanced track flexion with a narrow turn and incline radius capability. This allows your rolling coaster layouts to be more compact and dynamic compared to other markets. Please note that any removal of life caused by incorrect usage and maintenance of the Gravity Mining Car is not the fault of Spear Industries Metallurgical Component Manufacturing Industries.

DOWNLOAD: https://www.dropbox.com/s/frozesqsut08r95/Spear Industries Gravity Mining Car.rar?dl=0

USAGE DIRECTIONS

The cars attach to the Intamin rocket train and are designed to fit the Vekoma mine train track with no planks. Cars will fit the default NL2 track system so custom transport sections and brakes are not needed. Additional instructions provided for each component within NL2

WARNING: Riding the Gravity Mining Car at speeds in excess of 50 kmph may result in dimensional phase shifting, this may be patched in a future update.

Special thanks to Bestdani and The Codemaster for the scripts used by this car.

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