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The "What Did You Just Do In NoLimits" Thread
NoLimits Coaster

I tried a few different coaster styles but neither the track or the trains fit just right. I wanted low profile sit down 4 seat wide trains, and there isn't much any track that looked right with the elements selection and me wanting to use square tubing for supports. I'm not a scripter and have no idea how that works, and I don't have the time to model something either, so this is what looked best to me.

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NL2 Ask Thread
NoLimits Coaster

I'm looking for some advice on graphics cards for optimising NoLimits. I'm building a new system (almost solely for NL2) as my laptop can't handle busy parks. Not looking at spending a fortune on the card (under £100) but wondered if a gaming card like a GeForce would be better or more of a 3D workstation card, like an Nvidia Quadro. Anyone got any thoughts or experience?

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NL2 Ask Thread
NoLimits Coaster

Yes, I just uploaded a video about something like that:

I can remember having also seen some 4d Free Spin or Zac Spin footage from others, I cant remember from whom exactly.

It's actually quite simple to implement that in NL2, how hard it feels most likely highly depends on some previous knowledge.

If you know how to write the equation of motion for such a system from physics (angular momentum is the key word there) and with just basic programming knowledge it might be straight forward to numerically evaluate these equations in real time for simulations like these already.

There's also some great article about the basics game physics online if one needs some inspiration ideas how this can be done (the naive approach mentioned there already works great for spinning rides like this), there are also more interesting posts about this field on that website.

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The Official 3D Modeling Thread (Ask, Showcase, etc.)
Imagineers

Hey guy, I want to share with you a bunch of videos about blender 2.8 I have started, I will update this post when I upload more content.

The idea is to provide quick introduction videos to get some orientation and basic familiarity with this program so that you can start your first tries quickly without having to watch some of the more lengthy tutorials which dive deeper into the matter but I feel many are some kind of overkill if you just want to make your first steps and get your first results after just some minutes of videos.

Another feature is that you don't need any sound since everything is explained with some short text snippets which might come in handy if you just want to listen to your favorite music while watching it (mute the background music then) or if you are in a place (like many offices or school computers) where you cannot just turn on speakers or not plug in any headphones:

You might notice that the content is somewhat tending in a direction of things you will most likely need if you work with NL2 stuff / coasters.




I have also started some more general videos about the fascinating topic computer graphics in general (these require sound):

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NoLimits 2 - General Thread (News, Tips, Q&A)
NoLimits Coaster

The output format does not affect the pixel resolution which is what you set with the width height and pixel aspect ratio values. Except for MOV YUV 4:2.2, the format options should produce a lossless image but just with different file sizes and theoretically different processing speeds when edited or converted to other formats. I usually use the MOV PNG format.

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Terra, Phase 4
NoLimits Coaster

i think this is also a Little hint for what is coming in the big Building. andre first announcement: (You are hereby invited to attend a seminar and tour of our militarised facility in the heart of Obsidian territory. From there, we will be able to share with you secrets and technologies that cannot be revealed here.) and i bet that it will be a awesome Darkride.

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