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Hey we got a new gallery out today! NoLimits 2 Screen Shot Saturday Madness February 8, 2020
-Ride_Op
I have made a guide with some common mistakes I saw on custom objects made for NL2 / used in parks that caused severe lags and what to do instead!
https://steamcommunity.com/sharedfiles/filedetails/?id=1992163488
RedLimitsCoasters posted on February 8th, 2020
-A clearence envelope that shows up in the editor and that is an object on the whole track. Going into the Sim and waiting for the coaster to be at the spot you want to check takes a lot of time.
CoasterLantic posted on February 8th, 2020
There's a way you can do it, not 100% perfect to be honest since my way creates a box like shape around the track: Create a large box with the light pattern creator and make sure the complete clearance envelope doesn't stick out anywhere (Yes it's a bit painful and takes some time to make the box match the clearance by just a millimeter but you have your clearance envelope in the editor (Only downside is that the insides are invisible, so you only see the box from the outside which is a major flaw in this trick but hey, I'm able to make real near miss elements in my coasters.
An easier way than light patterns or a clearance envelope in the editor is the old tunnel test. Remember that from NL1? Just put tunnels around where you are testing clearance. Freeze the coaster and there's your clearance tunnel.
RedLimitsCoasters posted on February 8th, 2020
-A clearence envelope that shows up in the editor and that is an object on the whole track. Going into the Sim and waiting for the coaster to be at the spot you want to check takes a lot of time.
There's a way you can do it, not 100% perfect to be honest since my way creates a box like shape around the track: Create a large box with the light pattern creator and make sure the complete clearance envelope doesn't stick out anywhere (Yes it's a bit painful and takes some time to make the box match the clearance by just a millimeter but you have your clearance envelope in the editor (Only downside is that the insides are invisible, so you only see the box from the outside which is a major flaw in this trick but hey, I'm able to make real near miss elements in my coasters.

Just Jay download this park : https://nolimitscentral.com/exchange/park/172
pifpoefpaf123 posted on February 8th, 2020
Dodonpa - Fuji Q highland
Yes correct
Dodonpa - Fuji Q highland
Is there a download link for Mack Big Dipper trains? Or weren't they available for download?
2 days are past.
New guess : (very easy)

A few small things that would help to make editing a lot quicker imo.
-A way to change the perspective(top, left, right, etc) with the numbers on the keyboard(not the Numpad). So e.g when you press "1" you go to Top View, "2" is left...
-A clearence envelope that shows up in the editor and that is an object on the whole track. Going into the Sim and waiting for the coaster to be at the spot you want to check takes a lot of time.
-Being able to zoom in further.(that's propably just a thing I would like to see because I care way to much about every cm being perfect)
-And the last thing isn't a small thing and not about the edito but I would love to see a New Gen Vekoma Coaster Style
Meridian:
Consign panels!
Base model:

Custom Overlay

Racing Whippet is slowly coming along. It's difficult to build. I have most of the layout right, though I can't seem to get the final two turns shaped right. Here's what I have so far. The coaster is tall because I will do the terrain later. The racing is nearly spot on to how people say it ran. The trains split at the top of the lifts and meet again in the turn next to the lifts/first drop. They then race to the end.



pifpoefpaf123 posted on February 6th, 2020
Knightmare - Camelot
Niet helemaal de juiste park naam maar OK . Correct
Not the exactly complete parkname but OK. Correct
That was really cool, Tim.
I was wondering what the hell the black bars between the top of the 2 towers were, lol.
Nice work.
Knightmare - Camelot

Aerodyne by Aether Systems
(I promise we are actually starting to work on it again and not just taking photos)
Montaña Rusa @ Parque Lenin
Image used :

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