Thanks! Bend the track like building it in real life? It would be plate steet thats plasma cut and bent and welded together.
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The modeling is beautiful! Very well done. Just wondering, how do you bend the track?
Well I ran outta time. My day job is going to get very busy so I wont be back at this for a few months. I dont got the body finished and I still want to build a full track.
I am trying to create people to walk around in my Coaster area, but when I export the animations from blender 2.8, the models are static. I have tried every tip I could find on the forum, but nothing works. I have a fully rigged person from the makehuman application and the animation completed. If anyone could tell me how to make them not static in No Limits it would be greatly appreciated.
^ Andre's literally posted in January. This is a passion project that takes time, I wouldn't worry too much. He'll post an update when it's ready.
Hint #2 added
I'm still trying to figure out a way to make steel coasters look good. They would be a lot easier than wood! I made a boomerang a while ago and the track shaping was fine, but I wasn't super happy with the look of the track and the way it connected to the supports.
Here's the Phoenix model I've been working on. Unfortunately, the lab is closed for a while so I won't be able to fabricate anything until this virus panic passes.


I finished the minetrain, however I have bigger goals for this concept. I plan to make an intamin blitz coaster with this idea. This will take much longer than a few days to complete, and will probably take me months. I will post updates on that whenever I can.
Neat little B&M. I personally might've rolled the flat roll to the right instead, similar to how Thunderbird enters the flat roll. I like the way this technique gets the hanging feeling sooner in the element, where the way you have it kinda settles riders before rolling.
The zero-g roll over the creek is so scenic; really quaint and beautiful! Good looking theming overall with nice paths and station so far.
Were you planning on doing custom trains for this? A six-seater would be well suited for the compact layout.
Just about there! Just need to make an entrance sign and clean up a few spots.



I think it's time to get feedback from this site. I really plan on uploading these, but there's a couple thinks I want to add. I want to upload it with these 2 coasters (2nd pic ... Dancer - left / 6 rings - right), but I want to do a tilt track coaster, so I want to add a "Coming soon" sign among other miscellaneous signs before I upload.
I am also curious about that.
https://nolimitscentral.com/exchange/park/967
sorry that i forgot to announce it here!! :c
i finished a ride about a half month ago, a gci, and id appreciate it if some of yall would take a look
thanks!!
Is this project still going to happen? Just interested because it's been a while since this park was last discussed and it looks to be really good.
Hint #1 added
Made a few changes since my last post. I've renamed my RMC style coaster to 6 rings, and recolored my multi launching coaster named "Dancer". Both coasters are inspired by Michael Jordan.


Dancer by me.
FrankLeeMadere posted on March 8th, 2020
The 'Orion Turn' looks pretty epic towering alone out there. And the mini ampersand looks great, and is well placed in the layout; makes a nice teaser for those approaching the ride, deciding whether or not to brave it. The cathedral station is a cool idea. But that low turn under the lift... chef's kiss, absolutely gorgeous.
Thank you! The station is really well optimised, but at the moment my low spec 2015 laptop is kinda chugging away abit to let me see he progress Jay has made. But I will find a way to do the final details when it's time. Here's a little update on the queue racks.




Serpentine Peak by Joseph Pojunis

Hint #1 : Japanese Manufacturer
Hint #2 :

Learning about CCIs now eh?
Hurricane @ Myrtle Beach Pavilion
Anyone may go.