^ I understand what you're saying, we wanted to maintain realism in the way a queue is constructed, the rest of the queue will be more focused meandering path through the temple garden. alot of will rely on the trees and planting so hopefully when the fences are in it'll look less concrete. We're still focusing on getting the path textures right.
Just wanted to show you the 'woodland walk'. With the ride taking up so much space I wanted the area to be divided up abit. The main plaza ia around the church, but if you go off the beaten track underneath the lift you'll be rewarded with a large viewing platform at the stone circle.


