Will it be wild west or mining themed? I could make my small jet corster start in a underground mine.
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MrRC posted on April 7th, 2020
Hi AceD-Fe,
Thats possible with the right script.
Is there any way I can have some help please?
So i dont know if this is a bug or not but.
I was experimenting with having some bare steel supports on a coaster, however any flanges on an unpainted bean remain painted white which makes bare support structures somewhat unrealistic, i get that this was never technically the intended use for them but it would be nice if any flanges on an unpainted beam were also unpainted themselves.
weally posted on April 4th, 2020
Any help would be appreciated. Is there any way to get rid of the white words that appear at the bottom after a button has been pressed? i.e. pause on/ pause off. I have the pro version.
I have a Pro version to :
Thats not possible to change that time
I´m searching the Sky Rocket trains and launch fins made by TheCodeMaster.
Does someone know where I can find them?
I don't know if I'm still on time but in any case:
https://nolimitscentral.com/exchange/park/1066
MarlCoaster8
Hi AceD-Fe,
Thats possible with the right script.
Seems pretty insane having 48 hours, I think I'll decide spontaneously if I want that pressure :D
Hi guys, I'd like to know if it is possible to do this on a coaster closed circuit:
- Train launches out of the station
- Train does 3 laps around the track
- Train comes back toward the station, passes trough the station and launch section at full speed
- Rolls back on the hill following the launch
- Come backward on the launch section and is slowed by the launch + the station
- Train is placed into the station getting ready for boarding and being launched again.
Thanks for your help!
Finaly it's done !!! I will done a tuto because is not so easy to find solution alone.



Tailspin by JAKool, photos by me
@ neoxian check your PM
Will it suit a jet coaster or a standup wooden coaster?
Imaginaut posted on April 6th, 2020
The NL2MAT editor has a tab dedicated to transparency where you can select different modes. Change the mode from "opaque" (that's the default) to "transparent" and it should work.
when i try i have this result :
and i want this result ...
Hi all!
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We created this poll. (Please select BOTH checkboxes if you are available both weekends.)
[poll closed]
Thanks!!
RoquemoreStudios posted on April 5th, 2020
how big is it, might do a hyper or gigs, idk
I can't reveal much yet, but I'll go ahead and say that the template probably won't suit those coaster types. Sorry!
The NL2MAT editor has a tab dedicated to transparency where you can select different modes. Change the mode from "opaque" (that's the default) to "transparent" and it should work.
I may be able to help.
In your NL2MAT settings, go to the 'transparency' tab, and where it says Mode, select the 'Cutout' option. The 'Transparent' option also works, so just play around with the settings in that drop down box and see what looks best. But that will make your spiderweb image visible, while the rest of the image/background is clear.
I'm using a similar thing in a ride of mine. Surface plane with a PNG image using an alpha channel, applied to the plane.
See if that works.
Hello ;)
I tried but did not succeed ... I had to miss a stage or option then. Is there a youtube video that I would have missed or a tutorial to explain myself? Because I tried to put a transparent image on one with nl2mat then on a simple object with NL2SCO editor ... but the image was not in transparency.
U can add a nl2mat at any surface of an object.
