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Vertical Lift Hill-Drop (Karnan)
NoLimits Coaster

From my understanding, LIMs work a bit differently than LSMs, and cannot effectively act as brakes. This is why LSMs are the preferable choice for modern coasters, and will slow a train down in the event of a rollback or power failure. For impulse coasters, those retractable "brakes" are permanent magnets, and create a braking force when the (presumably copper) fins attached to the train pass through them. This is why they need to be retracted before the train launches.

The LIMs are used to park the train in the station, but there aren't any retractable brakes within the load area I think, only LIMs. The LIMs can be powered in a way which parks the train in the station, but like I said before I don't think that parking the train depends on those retractable brakes.

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Custom video screen help ?
Scripting

There already are video screens in the Library. Open the Scenery Tab > Choose > Library > scroll down to the bottom and open the Folder Video > place on the the 2 screens > double klick the object and then you can choose the video file you want to be played

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Custom video screen help ?
Scripting

for a coaster that i want to build i will need to have a in game screen that shows a video that i have recorded. i havent seen any post or tutorial about it and would apreciate some help since im very bad at scripting and blender. (sry 4 bad english)

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Vertical Lift Hill-Drop (Karnan)
NoLimits Coaster

From what I gathered talking to some people who worked on impulses, the LIM's cannot stop the train from moving. It can "park" the train in the loading station, but cannot keep it there if someone was to push it too hard or if it was moved by strong enough wind. One of the opening checks is to reposition the train to the parking position in case it moves overnight

JP posted on April 20th, 2020

Without looking into it too much, the docking system for them appears to have something to do with this device seen on Wicked Twister:

IIRC those are just permanent magnets to help slow down the train after a cycle

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Vertical Lift Hill-Drop (Karnan)
NoLimits Coaster

I'll go ahead and guess impulse coasters don't break the laws of physics. Without looking into it too much, the docking system for them appears to have something to do with this device seen on Wicked Twister:

Perhaps a set of two electromagnets (one at the front of the train, one at the back) with reverse polarity that keep it locked between them? Either way, I don't think the same LIMs that launch/brake the ride are the ones that hold it in the load position.

Would be interested to learn more about this if anyone knows anything

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Prospect Park — 48 Hour Contest
Contests

...and the form has closed! Thank you all for participating!! Starting tomorrow, we will begin the judging process. I'll keep you all informed on the ETA of announcing contest results. Thanks again!

The list of submissions is shown below. In duplicate scenarios, we will grade the latest submission.

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