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Mega Roundup 350 - Winner Joseph Pojunis! List Posted
NoLimits Coaster

To echo what’s already been said, the reveals and extensive discussion are the best part of the round up.

Not to say, the effort you’ve put into making the prizes is amazing and duly appreciated.

These are tough times we find ourselves in and there’s a high level of compassion and understanding as we all get through it, it’s a testament to the strength of this community making awesome creations!

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NL2 Ask Thread
NoLimits Coaster

Picking up on what he said, just set the brake speed limit much higher than your train speed. You could set it to 100 mph if you want. Since the brakes always close during an e-stop, adjust the other settings accordingly and it should work as intended.

If you're using transport tires/LIMs, you'll want to set the deceleration on the transport to be very low (or zero) as well, so that they too don't slow down your train. (However, most MCBR's don't use transports, so that method is not recommended for realism. You'll want to slope your MCBR downwards a bit so your train can roll off with gravity in an e-stop situation.)

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Hollywood Rip Ride Rockit Recreation
NoLimits Coaster

raptoralex posted on April 28th, 2020

You really should work on your video skills. The off-ride footage is shaky and distracting. Try the "target" method in the simulator. Either your capturing or editing is strange too. Why are there so many watermarks? Are you using the in-simulator video capture method? Try a different editor if that's why you have so many watermarks. YouTube has an editor that's free and simple.

It's hard to tell how accurate the ride is from this video. I can see that you have brake segments that are not straight. And the latter part of the ride isn't supported.

Ok four reason why.

  1. what i did on the recording on a separate views and the controller was hard for me and the target view was hard for me but i try my best.
  2. i download the trial covert software that comes with a editor which it say on the watermark but unless i buy the full version which i did, it removes the watermarks so yeah.
  3. ok the brakes well the part before it goes chasm in the ground the turn was hard and i got to even out the x car lights so that the reason why that brake part is turn.
  4. no i am not using the simulator video capture, i record on the simulator and covert the software and edit there
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NL2 Ask Thread
NoLimits Coaster

Depends on a diversity of settings :

Its a combination of :

Speed Limit
Hysteresis (your wiggle room how accurate the speed must be (1 = very accurate / 20 or so less accurate)
Deceleration (how hard your brake grips on the train)

Position is also very importand (u can make it brake very hard on a very short piece of track)

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Mega Roundup 350 - Winner Joseph Pojunis! List Posted
NoLimits Coaster

Okay, having thought about it a lot, we'll go forward with a prize-less Roundup 350. Same rules as always, with the list posting October 21. Entries due October 18.

Thanks everyone! I really look forward to the nearly annual showcase of the best of the community, and I also really enjoy hearing everyone's reactions as each video is revealed.

-Ride_Op

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Coasterdynamix Alpeingeist car
Off Topic

Marc’s post gave me an idea. I wonder if one of your cars is damaged (or even just one of your components). I would see if you can isolate if one particular car might be the problem. Use the lead car and 1 other car to make a two car train. Run it down a drop and note how far up the next hill it makes it. Swap out the back car with another and repeat. See if one car in particular doesn’t make it as far up the next hill as all the others. Keep breaking things down until you isolate exactly what might be causing the problem (maybe just 1 bogey or one wheel etc...). You might have better luck finding a replacement for a single component. Heck, with CD rereleasing the Dragon, you might be able to get a spare part from CD if you only need 1 thing.

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