Coasterman0108 posted on May 14th, 2020
special video and i fix the tracks
it only barely looks like the real thing, the rings around the lift are god awfully shaped and the track and shaping makes my head hurt...
Coasterman0108 posted on May 14th, 2020
special video and i fix the tracks
it only barely looks like the real thing, the rings around the lift are god awfully shaped and the track and shaping makes my head hurt...
Is there gonna be a discord call I presume
No.
-Ride_Op
RedLimitsCoasters posted on May 15th, 2020
gominoloridesinc posted on May 15th, 2020
Hi!
Maybe it's a stupid question: If I want do a custom station, how I could know the size to do it. Importing and exporting all time till get the correct size? I don't know the best way to make the custom objects in the correct scale.
Cheers,
You don't need to make it with supports like Jetcoasterfan said. But you can use 2 free nodes and a support beam to measure the distances. (Using the Page Up/Down and Arrow Keys with a snaping distance of 0,01m is going to be helpful to move the nodes)
Nice trick, I hope in future updates have a tool to do this. Thank you
are we required to record our submissions in real time however? just checking
MACTAFF posted on May 15th, 2020
Just Jay posted on May 15th, 2020
The option to select multiple track sections and change them at once to another track style, instead of doing it one by one
isn't this already possible by holding shit when selecting different sections?
I don't know what u holding, but i keep holding SHIFT


Unnamed Intamin Multilaunch (Formerly Time Machine) by Me, Trains from TheCodeMaster
Just Jay posted on May 15th, 2020
The option to select multiple track sections and change them at once to another track style, instead of doing it one by one
isn't this already possible by holding shift when selecting different sections?
gominoloridesinc posted on May 15th, 2020
Hi!
Maybe it's a stupid question: If I want do a custom station, how I could know the size to do it. Importing and exporting all time till get the correct size? I don't know the best way to make the custom objects in the correct scale.
Cheers,
You don't need to make it with supports like Jetcoasterfan said. But you can use 2 free nodes and a support beam to measure the distances. (Using the Page Up/Down and Arrow Keys with a snaping distance of 0,01m is going to be helpful to move the nodes)
The option to select multiple track sections and change them at once to another track style, instead of doing it one by one
Please share with us where you plan to live stream your 5HOP effort!
(no, it's not required to live stream it, but if you are, let us know so we can watch!)
-Ride_Op
Just make it with supports.
Bakersteros posted on May 15th, 2020
I agree snappable beam nodes would be helpful
I think the newer 6 seat Dive coaster model would be cool.
But mainly it would be great if you could have the ride control panel in a separate pop out window. I made a Pantheon style ride but have to run it manually to move the switch and reverse the launches (I don't know how to script) but the control panel takes up a lot of the display and appears on the video export.
Check the auto transfer script from Bestdani. I used it and works great
Hi!
Maybe it's a stupid question: If I want do a custom station, how I could know the size to do it. Importing and exporting all time till get the correct size? I don't know the best way to make the custom objects in the correct scale.
Cheers,
The rules list this year is actually much shorter if you can believe it.
-Ride_Op
Ride_Op posted on May 15th, 2020
No one will be in their comfort zones this year!
Maniacal laugh.
-Ride_Op
as if someone was last year, and the year prior, and the year before that and well, you get the point..... I'm still waiting for a 5 hours of power where I won't be staring at a list of curveballs thinking about what the heck I can build in under 4 hours en 15 minutes, cause the first 45 minutes is always trial and error trying to squeeze in an impossible coaster style before again settling with an intamin launch coaster (That has 5 extremely long trains to reach the minimum capacity requirement of no coaster ever reached that amount of riders per hour since the creation of Earth. So much love for the 5 hours of stressful hairpulling and emotion eating we all trick ourselves in to participate again each and every year :D
Kryptos posted on May 15th, 2020
Flashbacks to trying to squeeze 700 more feet of track over a lake
It still haunts me to this day...! 😆
Does anyone think we actually have a chance of building something good or is it just going to be 5 hours of sweating and strugling to complete any kind of layout that fits the brief?
I agree snappable beam nodes would be helpful
I think the newer 6 seat Dive coaster model would be cool.
But mainly it would be great if you could have the ride control panel in a separate pop out window. I made a Pantheon style ride but have to run it manually to move the switch and reverse the launches (I don't know how to script) but the control panel takes up a lot of the display and appears on the video export.
Flashbacks to trying to squeeze 700 more feet of track over a lake