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BLOCK SECTIONS activating when no train in the next block
General

Hello, can someone please help me in my first no limits 2 coaster

https://imgur.com/ZafNIwB

https://imgur.com/aAds39V

These two pictures show the issue I am having - I have two trains on the track, and greater than 2 blocks (as per block theory). For some reason the block brakes are activated when not needed (no train immediately after that block) as seen in image 2. I cannot understand why the brake is activated when it clearly does not need to be. And to add to it when I let it run automatically the 2nd train will collide at the top of the hill in image 1 despite the blocking.

Any help will be greatly appreciated

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Post your specs!
NoLimits Coaster

I recently upgraded mine too!

MOBO: MSI B450 Tomahawk MAX
CPU: Ryzen 5 3600
RAM: 2x Corsair Vengeance 3200mhz 8GB DDR4
GPU: Gigabyte RCX2070 Super Gaming OC 3X 8G
SSD: Samsung 970 EVO 250 GB
SSD: Intal 66p 1TB
PSU: Corsair RM650

Case: NZXT H510 Zwart
Screen: Asus TUF Gaming VG35VQ

I love it so far!

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Post your specs!
NoLimits Coaster

Its about 15 years old :

Windows XP Home Edition 32-bit SP3

Intel Core 2 Duo E7400 @ 2.80GHz	42 °C
Wolfdale 45nm Technology

2,00GB Dual-Channel DDR2 @ 400MHz (5-5-5-18)

ASUSTeK Computer INC. P5KPL-AM SE (Socket 775)	32 °C

2047MB NVIDIA GeForce GT 640 (ASUStek Computer Inc)	35 °C

465GB Western Digital WDC WD5000AAKS-07YGA0 (SATA )	45 °C

TSSTcorp CD/DVDW SH-S182D

NVIDIA High Definition Audio
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Post your specs!
NoLimits Coaster

Build a pc for work / gaming just over two years ago:

Intel Core i7-7770k
MSI GeForce GTX 1080 8GB
Corsair DDR4 Vengeance 2x 8GB (=16GB) RAM
MSI Z270 SLI Plus
Samsung 960 EVO 250GB M0 SSD
Seagate Barracuda 2TB HDD

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SwedishCoasterFreak's Construction Thread
Imagineers

Long time no see!

I have been playing Nolimits on and off for the last 2 years, but now, due to a certain virus, I find my self feeling more and more creative, and thus I have been spending a lot more time playing Nolimits again.

Here is my current project:

Note; this is not a recreation of Euro-Star, but it is as you might have noticed quite inspired by it. It is also obviously pretty heavily WIP still.

What do you think?

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Terra, Phase 4
NoLimits Coaster

They will be rideable, but that’s it, sorry. DragonGroar did some work on the scripted coasters (Arborak/Fjallfall) meaning that the transfer system will be operational on them, but that’s about the limit to further operations added. I’ve been working on this park more for a “rider” perspective than an operational side.

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