Alternatively, you could set up your coaster without a station block and use a brake zone instead. It should keep going in AUTO mode that way, but you will not have control over dispatches or anything since it's not a station
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You can set it so a coaster with one train does multiple laps, if that's what you mean.
Why, oh why?
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As i said before "coz the train has passed the stop marker (in the station)"
Would having the usual final break set to very weak not work? Would make another block, so not multiple trains on one block?
zacharynolimits1999 posted on September 6th, 2020
can you do recreation of Thunderbolt (1925) at Coney Island in NYC?
I might think about it. I've got a list of coasters I keep adding, so I'll add that.
No problem, feel free to ask again.
Okie dokie. Cheers for that!
I wish that Joshua would still make more 3ds rides. He stopped making them years ago. Can someone else do like what he did now?
SirMaverick34 posted on January 27th, 2018
Hello all! I will be posting my creations to this thread which are primarily ride and scenery sets for NoLimits 2.
Installing & Using Sets
Sets are in the .zip file format, to use any of the sets you must extract the .zip file into your park's directory. This is found at:
Documents/com.nolimitscoaster.nolimits2/(Park Name)/(Extracted .zip file goes here). That's all that needs to be done to add these to a park! From there navigate to the Scenery Tab in the NoLimits 2 Editor and click theChoose...button. Click onPark Baseand navigate to the extracted .zip folder. There will be a list of objects that can be placed down in the editor.Quick Notes:
- All rides and nearly all Add-ons and scenery sets are recolorable! Double click the object to recolor them!
- For Ride sets, place down and position the ride first before placing any ride Add-Ons.
- Rides and their respective Add-ons need to be placed at the exact same location, and rotation! Copy and paste the those XYZ position and Y rotation from the ride to its Add-ons!
Ride Sets
Download Download Download Download Download
Download Download Download Download Download
Download Download BETA Download Download Download Scenery Sets
Download Download Download Coaster Cars
Download Go To Release Post
To use custom car set, there needs to be two coasters overlapping each other, this can easily be accomplished using the Import Coaster button and then importing the coaster from the same park that is opened. They need to have the following settings:
- Coaster 1 - Needs to have zero trains. Needs to be Frozen.
- Coaster 2 - Needs to remain in Wirefame mode. Hide Wireframe enabled. The appropriate amount of trains and cars. The custom cars will attach to this one.
Custom Cars feature Object Parameters, this means double-clicking on the car object will give extra options, such as setting the coaster, train and car the object should attach to and enabling cosmetic toggles like bogie covers, reversing seats or even removing seats.
Custom Textures can be used by placing the (Custom Textures) version of the object, this will reference the texture files found in
M34_CustomSetName\Data\Materials\CustomTexturemaking it easier to customize the cars' appearance. Photoshop, PaintNet, Gimp or any image editing program is highly recommended.Change to Play mode. Custom cars will appear to follow the hidden wire frame track.
Can you do Intamin First Gen Freefall ride?
Make a station for your purpose, make a fake station in e.g. Sketchup, place them over each other and make the fake station the same dimensions a the original. Then go to station settings and choose the option for your purpose.
Thats not possible, coz the train has passed the stop marker (in the station) so the game seeing this as multiple trains on 1 block.
Hi. When I used No Limits 1, I had some coasters which had no braking sections. They hurtled through the station at speed, then - as long as the velocity continued to the foot of the lift - they just carried on and on. (OK, maybe it's not very realistic but I have impatient impulses sometimes, ha ha!)
Anyway, I've been unable to do this in NL2. It starts to climb the lift for a second time then stops. I've tinkered with the "anti-rollback" setting, ditto the "complete stop" toggle, but in vain. What settings do I need, or is it just not possible in NL2? Obviously not the end of the world of course, but I'm intrigued!
Thanks!
if i am making the custom station building, where can I find the with and length of the station
I made this recreation of Schiff Wild Mouse on NoLimits 2 here's a link: https://steamcommunity.com/sharedfiles/filedetails/?id=2169432483
can you do recreation of Thunderbolt (1925) at Coney Island in NYC?
Is anyone else having issues uploading rides/parks to the exchange at the moment?
I've tried multiple times recently, and every time i've had an error.
I know at one point in time someone was working on Mack Extreme Spinner trains, did those every get finished, and If so does anyone have them. Thank you!
Short answer yes. i can provide u with that script. Send me your PACKAGE file of your park and i will fix that for u. OR u give me your email adress (in a PM) where i send the scripts and u try to make it work for your self.
MrRC posted on September 2nd, 2020
phoenixwang posted on September 2nd, 2020
I‘m a little comfused that if I use my own car but not the car NL2 offered ,how could I change the view type like pursuit view or fly-by view?
thanksIn the right script, there is an POV postion in that script, use the same standard key as normal.
yeah I‘ve try but failed. Maybe I did something wrong. I used thecodemaster's script CCCreator to attach my own car to the car NL2 offer. then when I press E to change the view type to pursuit view ,it failed.So it means I need another script ?

















