Does anyone have the sound file for the lsm sound from https://www.youtube.com/watch?v=FKtKmSj8Sqk&t=146s&ab_channel=Projektion
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U might like this : https://www.youtube.com/watch?v=8fpgtVwMmWw
What is PvM's spine editor, and how did you get the new gen track? Is it a scene object?
so i wanna do a lsm coaster in nl2 but the devs weren't thinking to make lsm sounds by default so is there a way i can make the sound by a scrpt or a sound file i need to make a lsm noise like you know the screeching LSM sounds?
I don't comment often, but Powersnake looks fantastic! Love the top hat element and how the course interacts with the walkways.
Hi there!
I have a little question, I am making a coaster that I wish to go in and out of tunnels (like for example big thunder mountain at Disneyland). Now I am using custom trains and having it day ingame makes the train look unrealistic bright inside of tunnels, with non custom trains I would fix this by making the track inside a tunnel a virtual tunnel. Now this is not gonna help me with the custom trains so I would like to know if there is a way to make the trains either via a script dimmed as if they were in a tunnel when they hit a trigger, or able to adjust to the wireframe train they're attached to or maybe something with the scenery/ material settings to use to make it more realistic when the surroundings of the train are completely dark. I know there is always the possibility to make it night time in the park settings, but I would love it if there was a way to have this realistic effect as well during daytime.
I really want to add a long Ikeda Works jet coaster when the park is released. But I will probably need the password to do so
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That sunset pic looks beautiful. At the edge of my seat waiting for this one. :)
Looks really great dude! And nice work on the roll
Some updates on the station and maintenance building done by Jay.

Ikuchi at night

Both rides at sunset

Aaaah, I see. It didn't make any difference at first, (i.e. nothing showed up in the tunnel AT ALL, not in the tunnel ground, roof or walls), but then I changed the type of object to another one and it all worked as you said. I clearly need to get to know more about the finer details of/differences between lights, lamps and spotlights! Something else to add to my list, sigh....... anyway, many thanks for your help!
I learned and filmed this pretty quick to get it done in time - but here's my tribute to Eddie Van Halen
I don't wanna ride, I don't wanna ride
I thought that you would know by now I'm done with lines
Don't wanna ride, I don't wanna ride
I thought that you would know by now I'm done with lines and
I wanna stay right here on my bench
And never roundup again
Don't even try, 348
And never roundup again
2 weeks remain until Roundup 350!
You create it, you share it, we feature it!
-Ride_Op
If you're riding the coaster during the day, some lamps need to be switched on. Double-click on the object and check the box so they're always on. Spotlights should always be on, but lamps look better in tunnels. If it's night, they should automatically be on.
They also light up better in the simulator than the editor.
Thanks for that JP. I hadn't yet reached "inserting objects" in my ongoing NL2 induction, so thought ok, I'm going to have face it someday....! I managed to select the item as you said (any old spotlight to start with) then placed it a few times on my (tunnelled) track section. (Didn't think it had worked at first, seeing as the dots are VERY small!) However, when I played it, nothing showed at all. I thought hmmm, I've seen those "nl2sco" thing in libraries for other people's coasters....... I wonder if one is meant to copy items from the "general" library to the folder(s) for any individual coaster which wants to use it? Did that, but still no joy. Am I missing something fundamental here? Thanks!
I like it!
Looks really great!
blowing the dust away
Well hello!
It's finally time to say hello to...

Wanderfalke a Mack Rides Multi Launch Coaster
After 2 years we can say Wanderfalke is almost done, and ready to be set free. Take a flight over 1890m/6200ft of track while rushing trough the woods and close to obstacles.
Take a look at the flight you are about to hop on THIS MONTH
Some might say the upcoming weekend!

click on the pic for bigger version
Regards Marv


