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Problem with TheCodeMaster's Intamin Trains
NoLimits Coaster

I am trying to use TCM's 2nd Gen Intamin trains. While the trains themselves do work (some glitch), the racecar shells don't attach. I get a lot of messages when I go into Play mode that say, "Failed File", or, "Found 0 Cameras. Found 0 Restraints". I named all of the shells "INT" (and the wireframe coaster) and put the shells as close to the track as possible, so I don't understand why they still don't attach. Does anyone know a problem that I might be experiencing?

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Importing Custom Scene Objects?
NoLimits Coaster

I use Google Sketchup and use *.DAE files for custom object.

NL2 doesn't work with *.FBX (i think)

U can download them from Google Sketchup 3d warehouse for free and import the *.DAE file into Sketchup and adjust the size and save it as *.SKP and Export its as *.DAE

Place your exported and saved model into the same directory as where your parkfiles are located.

U can make in the editor a new *.NL2SCO with your *.DAE file

See here for an tutorial video :

I hope this a clear answer to your question.

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The "What Did You Just Do In NoLimits" Thread
NoLimits Coaster

This is a project that I started work on over 2 years ago for the RoundUp 300 NoLimits 2 competition. However, I lost motivation and eventually ended up going with a different idea. Recently, I decided to pick this project up again and decided to see what I could achieve with minimal external models, focusing on trying to achieve as much as possible with base game assets. As for the theme, it was a childhood classic, what can I say! :P This is the result.

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NL2 Three Blind Mice 2021 - JUDGING COMPLETE! Livestream Reveal 3/13/21
Contests

Oop well then I'm just out of the loop, sorry! I feel like it's been forever. That being said, I went ahead and accumulated all the entries and their download links into a list in order of rank!

1. Elysium - Team 10: CrPijke, Marv, BlaseRhine
DOWNLOAD: https://nolimitscentral.com/exchange/park/1600

2. Blast! - Team 1: cb0688 Lcucu3, and Element 115
DOWNLOAD: https://nolimitscentral.com/exchange/park/1604

3. Ethereal - Team 12: Timo_Kho, Darkstar, GeCoDe
DOWNLOAD: https://nolimitscentral.com/exchange/park/1605

4. Chun Trails over Chromatica - Team 11: RobbinBob, H3lix, Emonadeo
DOWNLOAD: https://nolimitscentral.com/exchange/park/1599

5. Flug des Nachtkrapps - Team 2: PvM, bugmonster1, intim305
DOWNLOAD: https://nolimitscentral.com/exchange/park/1596

6. Minjek - Team 4: ngreenberg2019, Pupper, Bartelomeiis
DOWNLOAD: https://nolimitscentral.com/exchange/park/1593

7. Starship - Team 3: South Coasters, jpaufsc, TheCodeMaster
DOWNLOAD: https://nolimitscentral.com/exchange/park/1594

8. Fuego - Team 9: Bullero, Jetcoasterfan, CoasterMac305
DOWNLOAD: https://nolimitscentral.com/exchange/park/1592

9. Pele - Team 5: JAKool, Aidanlars03, JP
DOWNLOAD: https://nolimitscentral.com/exchange/park/1602

10. Sunshine - Team 6: casperbeukel16, Xcelerator4, poolcoasterguy
DOWNLOAD: https://nolimitscentral.com/exchange/park/1603

11. Cortaceos - Team 7: tlans, zachb4901, pifpoefpaf123
DOWNLOAD: https://nolimitscentral.com/exchange/park/1630

12. Starfighter - Team 8: kristalic, Serming, ooosca
DOWNLOAD: https://nolimitscentral.com/exchange/park/1609

Thanks again to the judges for putting this on! It was a blast to participate in. Or maybe I should it was an elysium to participate in?

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triple launch (with one launch system) doesn't work
Scripting

@ Randomride ,

U have to open the PKG called : Custom Block Logic.pkg in your editor and Extract it , that will make a directory in your NL2 main directory
U can place that main directory called Custom Block Logic into your game directory.

I hope this a clear.

U have to name all your block segments except transport and normal track with a name that DOESN"T have spaces, use UNDERSCORE _ between name parts of your blocksegments

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triple launch (with one launch system) doesn't work
Scripting

Thanks, I will try that. What do they mean with "copy the "Block Logic Builder Package" to use it in your own parks"? I can't seem to find find the files in the Steam workshop so can't copy it. I have already downloaded it, but if I open it I can't edit it (as usual) and I can't find it in 'Scenery'. Sorry for all the questions.

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triple launch (with one launch system) doesn't work
Scripting

Hi everyone,

I was trying to get a coaster to triple launch with one launch system, but the script doesn't work or the game says that something doesn't work. I have l1 (launch 1), l2 (brake after l1 but only after the first launch, like a control brake), sw1 (switch 1) and swb1 (switchbrake 1). If I do: Station < swb1<passing: sw1<swb1<l1<l2<l2<l1<rest of track, the game says "Unreachable Statement". If I clear l2<l1, than it will go away but than the system doesn't work anymore. Is there someone who can help?

(PS: I use a switch so that I can have multiple trains + I use Musickid43's script generator)

Thanks.

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